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[OT] What can you all tell me about Rifts?
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<blockquote data-quote="Humanophile" data-source="post: 216976" data-attributes="member: 1049"><p>Tsyr, the graffiti problem would be less glaring if the book didn't go to lengths before to tell how viciously anti-literacy the CS was, to the point of making posession of a book illegal and severely punished in most cases. So I don't mind letting the average person have enough bare-bones knowledge to recognize call numbers and signs, but anything more than that pretty much shoots the "keep the masses ignorant and docile" policy in the foot. Besides, if you were in a gang, would you rather spraypaint a stylized symbol/figure to mark your turf, or would you rather write something the average opposing gang member wouldn't understand, while at the same time letting the dead boys know that you're more trouble than the common rabble? I know this is a minor issue, but still it's one of those things that seems poorly put together about the world, and the flaws at the joints bug me almost as much as the stink the local munchkin raises to get to use the newest, latest, and greatest world-shattering power available in whatever the newest kewl powerz book is.</p><p></p><p>And I don't mind so much the occasional collector's fascination with pre-rifts artifacts, but I think the average citizen would treat them about the same as they would equivalent post-rifts tech, provided said technology existed afterwards. (And I don't just mean CS citizen by "average citizen". I mean anyone without disposable income and luxury time, which is the vast majority of the human population in Rifts.) Pre-rifts stuff can be really high quality, but I don't think that even a literate farmer out there in the sticks would trade anything for your authentic, pre-rifts copy of "Green Eggs and Ham". So while your points are valid, only #'s 2 and 3 would explain a collector's fascination, and only for a small handful of individuals.</p></blockquote><p></p>
[QUOTE="Humanophile, post: 216976, member: 1049"] Tsyr, the graffiti problem would be less glaring if the book didn't go to lengths before to tell how viciously anti-literacy the CS was, to the point of making posession of a book illegal and severely punished in most cases. So I don't mind letting the average person have enough bare-bones knowledge to recognize call numbers and signs, but anything more than that pretty much shoots the "keep the masses ignorant and docile" policy in the foot. Besides, if you were in a gang, would you rather spraypaint a stylized symbol/figure to mark your turf, or would you rather write something the average opposing gang member wouldn't understand, while at the same time letting the dead boys know that you're more trouble than the common rabble? I know this is a minor issue, but still it's one of those things that seems poorly put together about the world, and the flaws at the joints bug me almost as much as the stink the local munchkin raises to get to use the newest, latest, and greatest world-shattering power available in whatever the newest kewl powerz book is. And I don't mind so much the occasional collector's fascination with pre-rifts artifacts, but I think the average citizen would treat them about the same as they would equivalent post-rifts tech, provided said technology existed afterwards. (And I don't just mean CS citizen by "average citizen". I mean anyone without disposable income and luxury time, which is the vast majority of the human population in Rifts.) Pre-rifts stuff can be really high quality, but I don't think that even a literate farmer out there in the sticks would trade anything for your authentic, pre-rifts copy of "Green Eggs and Ham". So while your points are valid, only #'s 2 and 3 would explain a collector's fascination, and only for a small handful of individuals. [/QUOTE]
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[OT] What can you all tell me about Rifts?
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