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<blockquote data-quote="Grymar" data-source="post: 4102777" data-attributes="member: 41371"><p>I've tried to do a number of them. Many urban adventures (Chimes at Midnight, Dragon #133 is a good example) involving mystery and intrigue. I've done airship battles, being hunted through a forest by a dragon, battles atop a lightning rail (Eberron), pirate ship to ship battles...</p><p></p><p>Speaking of airships, I had one encounter where the airship the party was on was trying to deliver some cargo. The airship was sabotaged and crashed, killing almost all of the crew (the party had tokens of feather fall so they lived). The force that sabotaged the ship then advanced on the wreckage to take the cargo...what ensued was an unplanned (by me) but great running battle around an open field with both sides wielding wands of fireball at max range, fire resistance buffs, heals left and right. In the end the party won, but had two characters fall into negatives. They were 8th level, so coming that close was unreal.</p><p></p><p>Good times.</p></blockquote><p></p>
[QUOTE="Grymar, post: 4102777, member: 41371"] I've tried to do a number of them. Many urban adventures (Chimes at Midnight, Dragon #133 is a good example) involving mystery and intrigue. I've done airship battles, being hunted through a forest by a dragon, battles atop a lightning rail (Eberron), pirate ship to ship battles... Speaking of airships, I had one encounter where the airship the party was on was trying to deliver some cargo. The airship was sabotaged and crashed, killing almost all of the crew (the party had tokens of feather fall so they lived). The force that sabotaged the ship then advanced on the wreckage to take the cargo...what ensued was an unplanned (by me) but great running battle around an open field with both sides wielding wands of fireball at max range, fire resistance buffs, heals left and right. In the end the party won, but had two characters fall into negatives. They were 8th level, so coming that close was unreal. Good times. [/QUOTE]
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