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<blockquote data-quote="igavskoga" data-source="post: 3483845" data-attributes="member: 41188"><p>Just a quick observation here, as pretty much all the rules sets I would've suggested have been mentioned-</p><p></p><p>If you are going to look into the Unisystem branch of games I would REALLY recommend downloading the free Witchcraft PDF they offer to look at the rules system before you make a purchase. Why? Literally every single person I've ever met has either absolutely loved Unisystem or loathes it completely. This is one of those systems where I have yet to meet a middle ground. It is my opinion that if you are going to actually lay down some hard earned cash on a book you should at least preview it first.</p><p></p><p>I love Eden, don't get me wrong, but I personally fall into the dislike category. IMO, it is Rules Lazy, not Rules Lite. 90% of my attempts on the Eden forums to get answers to rules questions were essentially met with "Make it up" and "Do what you want" (this from developers!). That is all well and good, but IMO you need a baseline to go from, and that baseline is not provided in many parts. I've found the rules more often vague and contradictory than clear and concise. Honestly, I didn't pay 30 bucks to make up all of my own rules. I paid 30 bucks for them to make up the rules. I can make up my own rules for free.</p><p></p><p>Coming from forums like ENworld and the d20 rules set with a clear and hard baseline of rules that I can examine, debate over, ask questions about (and get answers!) and see the ways in which I can tweak above or below that base - or ignore things or add them in completely.... it was a pretty big culture shock. This coming from a guy who is constantly reading and tinkering with new rules system, and runs with players who do the same. </p><p></p><p>I'm not trying to start an "Its good! No its not!" back and forth here, believe me. Plenty of people love the system and that's great, I can see the appeal. Its not my cup of tea, that's fine also. However, with a free PDF available in which you can get a feel for the core mechanics it really behooves you to go and check it out before paying cash on something. That goes with any of the systems mentioned, really -- flip through before you buy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="igavskoga, post: 3483845, member: 41188"] Just a quick observation here, as pretty much all the rules sets I would've suggested have been mentioned- If you are going to look into the Unisystem branch of games I would REALLY recommend downloading the free Witchcraft PDF they offer to look at the rules system before you make a purchase. Why? Literally every single person I've ever met has either absolutely loved Unisystem or loathes it completely. This is one of those systems where I have yet to meet a middle ground. It is my opinion that if you are going to actually lay down some hard earned cash on a book you should at least preview it first. I love Eden, don't get me wrong, but I personally fall into the dislike category. IMO, it is Rules Lazy, not Rules Lite. 90% of my attempts on the Eden forums to get answers to rules questions were essentially met with "Make it up" and "Do what you want" (this from developers!). That is all well and good, but IMO you need a baseline to go from, and that baseline is not provided in many parts. I've found the rules more often vague and contradictory than clear and concise. Honestly, I didn't pay 30 bucks to make up all of my own rules. I paid 30 bucks for them to make up the rules. I can make up my own rules for free. Coming from forums like ENworld and the d20 rules set with a clear and hard baseline of rules that I can examine, debate over, ask questions about (and get answers!) and see the ways in which I can tweak above or below that base - or ignore things or add them in completely.... it was a pretty big culture shock. This coming from a guy who is constantly reading and tinkering with new rules system, and runs with players who do the same. I'm not trying to start an "Its good! No its not!" back and forth here, believe me. Plenty of people love the system and that's great, I can see the appeal. Its not my cup of tea, that's fine also. However, with a free PDF available in which you can get a feel for the core mechanics it really behooves you to go and check it out before paying cash on something. That goes with any of the systems mentioned, really -- flip through before you buy. :) [/QUOTE]
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