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<blockquote data-quote="GuardianLurker" data-source="post: 3486224" data-attributes="member: 786"><p>Rules-lite by genre:</p><p>Anime (ok, it's a meta-genre): Try the original BESM (Big Eyes Small Mouth) TriStat system, along with one of its setting books (unless you enjoy rolling your own setting from scratch). It's also available in a d20 variant, but I think the Tri-Stat version is better.</p><p></p><p>Super-heroes: I *think* it's still in print, but check out Blood of Heroes, the current incarnation of the old Mayfair DC Heroes system. Another good option is Truth&Justice from Atomic Sock Monkey games, but that's a PDF.</p><p></p><p>Horror: You won't do better than the current nWoD from White Wolf. I suggest avoiding the monster-PC expansions (Vampire, Mage, and Werewolf) if you want to play a more "traditional"/Buffy-style PCs vs. Monsters horror game.</p><p></p><p>Sci-Fi: Blue Planet for the win, but if you want to run whale PCs, Ancient Echoes is a must-get. Another (*very*) good system, if it's still in print, is the non-d20 Fading Suns.</p><p></p><p>Atypical Fantasy: Pendragon for the Arthurian knights, or Ars Magica if you want medieval magic. Be careful of the latter if you want a break from D&D; it's very easy to fall into D&D-ish patterns.</p><p></p><p>The Ultimate Rules-Lite Systems: Amber and Continuum. If your players aren't die-hard roleplayers, or routinely argue the rules, neither is for your group, but they can both be great fun. Amber is set in Roger Zelazny's books of the same name. Continuum is a time-travelling RPG. Both are *very* different than anything you've played before.</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 3486224, member: 786"] Rules-lite by genre: Anime (ok, it's a meta-genre): Try the original BESM (Big Eyes Small Mouth) TriStat system, along with one of its setting books (unless you enjoy rolling your own setting from scratch). It's also available in a d20 variant, but I think the Tri-Stat version is better. Super-heroes: I *think* it's still in print, but check out Blood of Heroes, the current incarnation of the old Mayfair DC Heroes system. Another good option is Truth&Justice from Atomic Sock Monkey games, but that's a PDF. Horror: You won't do better than the current nWoD from White Wolf. I suggest avoiding the monster-PC expansions (Vampire, Mage, and Werewolf) if you want to play a more "traditional"/Buffy-style PCs vs. Monsters horror game. Sci-Fi: Blue Planet for the win, but if you want to run whale PCs, Ancient Echoes is a must-get. Another (*very*) good system, if it's still in print, is the non-d20 Fading Suns. Atypical Fantasy: Pendragon for the Arthurian knights, or Ars Magica if you want medieval magic. Be careful of the latter if you want a break from D&D; it's very easy to fall into D&D-ish patterns. The Ultimate Rules-Lite Systems: Amber and Continuum. If your players aren't die-hard roleplayers, or routinely argue the rules, neither is for your group, but they can both be great fun. Amber is set in Roger Zelazny's books of the same name. Continuum is a time-travelling RPG. Both are *very* different than anything you've played before. [/QUOTE]
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