Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Other Modes of RPG Play?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SlyFlourish" data-source="post: 9569053" data-attributes="member: 54840"><p>The Ray Winninger interview got a lot of attention but I failed to talk about <a href="https://www.youtube.com/watch?v=HUA1Pjy2AjU" target="_blank">Mike Mearls's interview with Stan</a>! on the same channel.</p><p></p><p>Mike brings up a really interesting thought that might have gotten buried in the other thread I wanted to pull on:</p><p></p><p>The different modes of RPG play.</p><p></p><p>Mike brings up that while games like Magic the Gathering and Warhammer have many different ways to play -- all supported by the company behind them -- D&D really doesn't have anything like that.</p><p></p><p>Now we could argue that D&D is different because each of us has the ability to change our game in lots of ways:</p><p></p><ul> <li data-xf-list-type="ul">Different allowed sources.</li> <li data-xf-list-type="ul">Different campaign worlds.</li> <li data-xf-list-type="ul">Different house rules.</li> <li data-xf-list-type="ul">Different numbers of players.</li> <li data-xf-list-type="ul">Different durations of the game.</li> <li data-xf-list-type="ul">A different number of games per month.</li> </ul><p></p><p>Mike brings up that there really isn't an RPG that focuses on an hour of gameplay (there might be but I don't know it).</p><p></p><p>One way to think about this is how WOTC could do something like this but worry about what they're going to do or not do? This is a problem the whole RPG community can think about.</p><p></p><p>So here's the question. What games and systems would you say have a really different way they run at the table than D&D?</p><p></p><p>Some that come to mind based on ones I've played.</p><p></p><ul> <li data-xf-list-type="ul">Ironsworn with its one-on-one or solo play.</li> <li data-xf-list-type="ul">Thousand Year Old Vampire with its journalistic play.</li> <li data-xf-list-type="ul">Powered by the Apocalypse games with their focus on story-driving mechanics.</li> <li data-xf-list-type="ul">Super-light games like Lasers and Feelings and Honey Heist.</li> <li data-xf-list-type="ul">Kid-focused games like No Thank You Evil.</li> <li data-xf-list-type="ul">The mystery / horror aspects of Call of Cthulhu.</li> <li data-xf-list-type="ul">Completely collaborative games like Fiasco.</li> <li data-xf-list-type="ul">Old-school focused games like Shadowdark and OSE.</li> </ul><p></p><p>What are some others that jump to mind? </p><p></p><p>If you wanted to start a lunch-hour game, what system would you choose?</p></blockquote><p></p>
[QUOTE="SlyFlourish, post: 9569053, member: 54840"] The Ray Winninger interview got a lot of attention but I failed to talk about [URL='https://www.youtube.com/watch?v=HUA1Pjy2AjU']Mike Mearls's interview with Stan[/URL]! on the same channel. Mike brings up a really interesting thought that might have gotten buried in the other thread I wanted to pull on: The different modes of RPG play. Mike brings up that while games like Magic the Gathering and Warhammer have many different ways to play -- all supported by the company behind them -- D&D really doesn't have anything like that. Now we could argue that D&D is different because each of us has the ability to change our game in lots of ways: [LIST] [*]Different allowed sources. [*]Different campaign worlds. [*]Different house rules. [*]Different numbers of players. [*]Different durations of the game. [*]A different number of games per month. [/LIST] Mike brings up that there really isn't an RPG that focuses on an hour of gameplay (there might be but I don't know it). One way to think about this is how WOTC could do something like this but worry about what they're going to do or not do? This is a problem the whole RPG community can think about. So here's the question. What games and systems would you say have a really different way they run at the table than D&D? Some that come to mind based on ones I've played. [LIST] [*]Ironsworn with its one-on-one or solo play. [*]Thousand Year Old Vampire with its journalistic play. [*]Powered by the Apocalypse games with their focus on story-driving mechanics. [*]Super-light games like Lasers and Feelings and Honey Heist. [*]Kid-focused games like No Thank You Evil. [*]The mystery / horror aspects of Call of Cthulhu. [*]Completely collaborative games like Fiasco. [*]Old-school focused games like Shadowdark and OSE. [/LIST] What are some others that jump to mind? If you wanted to start a lunch-hour game, what system would you choose? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Other Modes of RPG Play?
Top