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General Tabletop Discussion
*Pathfinder & Starfinder
Other than Close Bursts, is there an upside to Size Large?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5209554" data-attributes="member: 82106"><p>But threatening reach represents something different than just being able to reach a square. Its a question of whether or not the monster can control all of that space well enough to make it impossible to cross without being attacked. This is going to depend on the monster, but a giant with a big club might well not qualify (as an example) since his weapon is ponderous enough that the fighter can easily zip across the 10 feet of space it threatens while its out of position. </p><p></p><p></p><p>Ever seen an elephant? They are reasonably fast, but not because of their size and they are a LOT slower than all those gazelles and whatnot that are much smaller. Huge creatures are not particularly faster than smaller ones in the real world.</p><p></p><p></p><p>Again, in the real world huge creatures aren't known for being particularly agile.</p><p></p><p></p><p>Sure, and if you look in the MMs I think you'll find that a high proportion of bigger creatures have powers that reflect this kind of thing. If it were BUILT IN to the size mechanics then you could have silliness because its not always appropriate. If a creature seems to you like it SHOULD have some sort of mechanism like this and it doesn't its pretty easy to tack it on. I think the designers wanted variety.</p><p></p><p></p><p>As DS so ably noted creatures that are doing more damage are higher level. Levels group creatures by their THREAT, so yes weaker creatures of the same level will do as much damage as stronger ones because that is what makes them the same level! I'll agree with you if you say that the damage output of creatures is too low at higher levels, but that's a totally different discussion.</p><p></p><p></p><p>I agree this is largely true, but its easy enough to devise narrative reasons for this in a lot of cases, they DO resist the one ubiquitous push maneuver that all characters have, and just in general it would turn most battles with larger creatures into static slugfests to make them immovable. It may not be super realistic, but...</p><p></p><p>Of course again you're free to give large creatures extra powers to make them resist forced movement.</p><p></p><p></p><p>This is entirely true, but really is this all that big a deal? The game is totally unrealistic anyway. You can say that realistically a monster would be able to squash the PCs, but yet the PCs should be able to just shoot it in the eye and kill it too! People have been killing elephants for centuries. Get near one and you're toast, but with the right weapons neanderthal man had no problem doing it.</p><p></p><p></p><p>OK, so make your larger monsters that you want to be like that brutes. Given the extreme flexibility 4e gives you with monster customization its hard to say they did it wrong. They created a bunch of monsters that playtesting indicated would work well, but you're free to play with different ones. I'd consider carefully though before I went too far with that.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5209554, member: 82106"] But threatening reach represents something different than just being able to reach a square. Its a question of whether or not the monster can control all of that space well enough to make it impossible to cross without being attacked. This is going to depend on the monster, but a giant with a big club might well not qualify (as an example) since his weapon is ponderous enough that the fighter can easily zip across the 10 feet of space it threatens while its out of position. Ever seen an elephant? They are reasonably fast, but not because of their size and they are a LOT slower than all those gazelles and whatnot that are much smaller. Huge creatures are not particularly faster than smaller ones in the real world. Again, in the real world huge creatures aren't known for being particularly agile. Sure, and if you look in the MMs I think you'll find that a high proportion of bigger creatures have powers that reflect this kind of thing. If it were BUILT IN to the size mechanics then you could have silliness because its not always appropriate. If a creature seems to you like it SHOULD have some sort of mechanism like this and it doesn't its pretty easy to tack it on. I think the designers wanted variety. As DS so ably noted creatures that are doing more damage are higher level. Levels group creatures by their THREAT, so yes weaker creatures of the same level will do as much damage as stronger ones because that is what makes them the same level! I'll agree with you if you say that the damage output of creatures is too low at higher levels, but that's a totally different discussion. I agree this is largely true, but its easy enough to devise narrative reasons for this in a lot of cases, they DO resist the one ubiquitous push maneuver that all characters have, and just in general it would turn most battles with larger creatures into static slugfests to make them immovable. It may not be super realistic, but... Of course again you're free to give large creatures extra powers to make them resist forced movement. This is entirely true, but really is this all that big a deal? The game is totally unrealistic anyway. You can say that realistically a monster would be able to squash the PCs, but yet the PCs should be able to just shoot it in the eye and kill it too! People have been killing elephants for centuries. Get near one and you're toast, but with the right weapons neanderthal man had no problem doing it. OK, so make your larger monsters that you want to be like that brutes. Given the extreme flexibility 4e gives you with monster customization its hard to say they did it wrong. They created a bunch of monsters that playtesting indicated would work well, but you're free to play with different ones. I'd consider carefully though before I went too far with that. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Other than Close Bursts, is there an upside to Size Large?
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