Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Other than Close Bursts, is there an upside to Size Large?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="keterys" data-source="post: 5210554" data-attributes="member: 43019"><p>As a suggestion, instead just make the monster an Elite.</p><p></p><p>Here's one (of many possible) template you can use if you want, even:</p><p></p><p><strong>Hulking Brute</strong></p><p>Large or larger Brute humanoid</p><p><strong>Saving Throws</strong> +2</p><p><strong>Action Point</strong> 1</p><p><strong>Hit Points </strong>+10 per level</p><p> <strong>Unstoppable</strong></p><p>Whenever this creature becomes subject to the slowed, immobilized, restrained, dazed, or stunned conditions, it may make a save against the condition, even if a save does not normally apply. If successful, the condition is removed.</p><p> <strong>Powers</strong></p><p><strong>M Grab (minor; at-will)</strong></p><p> Reach 2 (Huge 3, Gargantuan 4); Level + 3 vs Reflex; the target is pulled into this creature's space and grabbed (escape ends). This creature may grab up to two Medium or smaller targets at a time, and moves normally while carrying them, without provoking opportunity attacks from them.</p><p> <strong>M Hurl (standard; at-will)</strong></p><p>Grabbed target only; Level + 3 vs Fortitude; High Normal Damage* and the target slides 4 squares and is knocked prone. Any enemies adjacent to the target after the slide take 3 + 1/2 Level damage. </p><p><em>Miss:</em> Half damage and the target slides 2 squares. </p><p><em>Hit or Miss:</em> The target is no longer grabbed.</p><p> <strong>M Brain (standard; at-will)</strong></p><p>Grabbed target only; Level + 3 vs AC; High Normal Damage* and the target is dazed (save ends). </p><p><em>Failed Save:</em> the target falls prone. </p><p><em>Miss:</em> Half damage.</p><p> <strong>M Clap (standard; at-will)</strong></p><p>Requires two grabbed targets; Make two attack rolls and apply the higher roll to an attack on both targets; Level + 3 vs AC; High Limited Damage* and the target is dazed (save ends). </p><p><em>Miss:</em> Half damage. </p><p><em>Hit or Miss:</em> The target is knocked prone, slides into an adjacent square, and is no longer grabbed.</p><p> * per DMG p185</p><p> It'll end up 10 hp shy of a true elite brute of its level, and its damage output may be just a littly shy of where an elite should be unless it can get off a bunch of claps or has terrain it can use with Hurl. Easy fix is probably to use about one level higher than you might have otherwise been thinking. Or not worry about it. </p><p></p><p></p><p>Example:</p><p><img src="http://images.community.wizards.com/community.wizards.com/user/keithric/large/2df0fd74b50e505159b2af1eb6b1c3d3.png?v=126900" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="keterys, post: 5210554, member: 43019"] As a suggestion, instead just make the monster an Elite. Here's one (of many possible) template you can use if you want, even: [B]Hulking Brute[/B] Large or larger Brute humanoid [B]Saving Throws[/B] +2 [B]Action Point[/B] 1 [B]Hit Points [/B]+10 per level [B]Unstoppable[/B] Whenever this creature becomes subject to the slowed, immobilized, restrained, dazed, or stunned conditions, it may make a save against the condition, even if a save does not normally apply. If successful, the condition is removed. [B]Powers M Grab (minor; at-will)[/B] Reach 2 (Huge 3, Gargantuan 4); Level + 3 vs Reflex; the target is pulled into this creature's space and grabbed (escape ends). This creature may grab up to two Medium or smaller targets at a time, and moves normally while carrying them, without provoking opportunity attacks from them. [B]M Hurl (standard; at-will)[/B] Grabbed target only; Level + 3 vs Fortitude; High Normal Damage* and the target slides 4 squares and is knocked prone. Any enemies adjacent to the target after the slide take 3 + 1/2 Level damage. [I]Miss:[/I] Half damage and the target slides 2 squares. [I]Hit or Miss:[/I] The target is no longer grabbed. [B]M Brain (standard; at-will)[/B] Grabbed target only; Level + 3 vs AC; High Normal Damage* and the target is dazed (save ends). [I]Failed Save:[/I] the target falls prone. [I]Miss:[/I] Half damage. [B]M Clap (standard; at-will)[/B] Requires two grabbed targets; Make two attack rolls and apply the higher roll to an attack on both targets; Level + 3 vs AC; High Limited Damage* and the target is dazed (save ends). [I]Miss:[/I] Half damage. [I]Hit or Miss:[/I] The target is knocked prone, slides into an adjacent square, and is no longer grabbed. * per DMG p185 It'll end up 10 hp shy of a true elite brute of its level, and its damage output may be just a littly shy of where an elite should be unless it can get off a bunch of claps or has terrain it can use with Hurl. Easy fix is probably to use about one level higher than you might have otherwise been thinking. Or not worry about it. Example: [IMG]http://images.community.wizards.com/community.wizards.com/user/keithric/large/2df0fd74b50e505159b2af1eb6b1c3d3.png?v=126900[/IMG] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Other than Close Bursts, is there an upside to Size Large?
Top