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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Other than "It's not made by WotC", what's the elevator pitch for Tales of the Valiant?
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<blockquote data-quote="FROGPRINCE392" data-source="post: 9766432" data-attributes="member: 7049341"><p>TOV- IS MY CORE RPG- Im usually not the type to Post, but what I like with TOV is </p><ul> <li data-xf-list-type="ul">Player Customization: Combining, lineage, heritages and backgrounds, to build what you want, and help make your character story, aside from just selecting to be an "Elf", Your and Elf, raised in the Fire Forge Community, because your father was maybe a dwarf.</li> <li data-xf-list-type="ul">The Talents seem more balanced compared to the FEATS.</li> <li data-xf-list-type="ul">TOV, likes to play around with manipulation on damage types. There are Talents and Lineage options that do that.</li> <li data-xf-list-type="ul">I like how monsters are not bogged with Spells, just to use their Magical Abilities. They expanded on what 5e was trying to move to, by having some monsters such as Dryads and Unicorns, completely remove their list of spells in favor of Magical Abilities and Traits. These remind me of 4e, where all you need to run the monster is in their Statblock. There are still creatures that have spells, but they are either minor, or do not take much to look up what they do.</li> <li data-xf-list-type="ul">Luck- What's not to like about this option.</li> <li data-xf-list-type="ul">Doom, is great, and has expanded on many different ways of using it.</li> <li data-xf-list-type="ul">Boons, This allows your Character to choose its own path. Reminds me of the 4e Epic Destinies and Paragon Paths. No two Clerics may have that same boon, creatures for more unique Characters.</li> <li data-xf-list-type="ul">Growing Fast- Whether you want to leave WOTC, or use this adjacent. TOV is getting close to covering many lineage options that may mirror WOTC branded races/species. The Player Guide 2, will include Elemental Scions, DHampir, Shades, Drow, Duergar, Sea Elves and Goblins. These mirror some of the same in 5e, or things like, Genasi or Reborn. Northlands will include Giantkin and Werekin, which are great mirrors of the Goliath and Shifters. Labyrinth Worldbook includes the , Dragonborn, Minotaur, Derro, Satyr and the Gearforged which is their echo of Warforged. For those who love their Beasties, The Beastkin lineage can cover a wide range from Tortles, to Loxodons or Giff. Sydereans are the Generic Planar Folk. The Core game includes Fiendish and Celestial, that represent your Tieflings and Aasimar and their are expansions on the Spellborn, which can be slight elemental/magical theme and soon the Aberrant Syderean, which could be a good Gith Substitute.</li> <li data-xf-list-type="ul">Backwards compatible is the Key, When it comes to their prior monster books, I would advise the Tome of Beasts 1 (2023), and Tome of Beasts 3, which require really no conversion. The older tomes, Creature Codex, and Tome of beasts 2, may require some updating on damage output or hp distribution, but very minor.</li> <li data-xf-list-type="ul">MONSTER TEMPLATES: one of my favorite options, that I look forward to in each product. Where 5e, is now steering away, these templates and more flare to your monsters.</li> <li data-xf-list-type="ul"></li> </ul></blockquote><p></p>
[QUOTE="FROGPRINCE392, post: 9766432, member: 7049341"] TOV- IS MY CORE RPG- Im usually not the type to Post, but what I like with TOV is [LIST] [*]Player Customization: Combining, lineage, heritages and backgrounds, to build what you want, and help make your character story, aside from just selecting to be an "Elf", Your and Elf, raised in the Fire Forge Community, because your father was maybe a dwarf. [*]The Talents seem more balanced compared to the FEATS. [*]TOV, likes to play around with manipulation on damage types. There are Talents and Lineage options that do that. [*]I like how monsters are not bogged with Spells, just to use their Magical Abilities. They expanded on what 5e was trying to move to, by having some monsters such as Dryads and Unicorns, completely remove their list of spells in favor of Magical Abilities and Traits. These remind me of 4e, where all you need to run the monster is in their Statblock. There are still creatures that have spells, but they are either minor, or do not take much to look up what they do. [*]Luck- What's not to like about this option. [*]Doom, is great, and has expanded on many different ways of using it. [*]Boons, This allows your Character to choose its own path. Reminds me of the 4e Epic Destinies and Paragon Paths. No two Clerics may have that same boon, creatures for more unique Characters. [*]Growing Fast- Whether you want to leave WOTC, or use this adjacent. TOV is getting close to covering many lineage options that may mirror WOTC branded races/species. The Player Guide 2, will include Elemental Scions, DHampir, Shades, Drow, Duergar, Sea Elves and Goblins. These mirror some of the same in 5e, or things like, Genasi or Reborn. Northlands will include Giantkin and Werekin, which are great mirrors of the Goliath and Shifters. Labyrinth Worldbook includes the , Dragonborn, Minotaur, Derro, Satyr and the Gearforged which is their echo of Warforged. For those who love their Beasties, The Beastkin lineage can cover a wide range from Tortles, to Loxodons or Giff. Sydereans are the Generic Planar Folk. The Core game includes Fiendish and Celestial, that represent your Tieflings and Aasimar and their are expansions on the Spellborn, which can be slight elemental/magical theme and soon the Aberrant Syderean, which could be a good Gith Substitute. [*]Backwards compatible is the Key, When it comes to their prior monster books, I would advise the Tome of Beasts 1 (2023), and Tome of Beasts 3, which require really no conversion. The older tomes, Creature Codex, and Tome of beasts 2, may require some updating on damage output or hp distribution, but very minor. [*]MONSTER TEMPLATES: one of my favorite options, that I look forward to in each product. Where 5e, is now steering away, these templates and more flare to your monsters. [*] [/LIST] [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Other than "It's not made by WotC", what's the elevator pitch for Tales of the Valiant?
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