Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Meta - Forums About Forums
Meta
Other tools for PbP games?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Merkuri" data-source="post: 5323003" data-attributes="member: 41321"><p>I think the bare minimum would not be that hard to do in theory (I've obviously not tried it myself). </p><p></p><p>Bare minimum, you need to associate one large image and multiple smaller images with a thread. You need a grid (honestly, this is probably the hardest thing to do). You need to associate each of the smaller images with grid coordinates. Then in each post that shows the map you need to just draw the large image, the grid, and each small image with their grid coordinates.</p><p></p><p>Heck, you could represent the individual post maps with BBCode that might look something like this:</p><p></p><p>[PBPMap][token1]1,5[/token1][token2]3,6[/token2][token3]-1,0[/token3][/PBPMap]</p><p></p><p>And then let the poster adjust the token positions as needed by re-typing some of that BBCode.</p><p></p><p>The rest is just gravy and could probably be implemented a little at a time as you get the time/resources for it. This would obviously not be secure, but as a bare-bones PBP battlemap system I think it would be fine. It's less important that the battlemap be secure than it is for dice rolls to be secure.</p></blockquote><p></p>
[QUOTE="Merkuri, post: 5323003, member: 41321"] I think the bare minimum would not be that hard to do in theory (I've obviously not tried it myself). Bare minimum, you need to associate one large image and multiple smaller images with a thread. You need a grid (honestly, this is probably the hardest thing to do). You need to associate each of the smaller images with grid coordinates. Then in each post that shows the map you need to just draw the large image, the grid, and each small image with their grid coordinates. Heck, you could represent the individual post maps with BBCode that might look something like this: [PBPMap][token1]1,5[/token1][token2]3,6[/token2][token3]-1,0[/token3][/PBPMap] And then let the poster adjust the token positions as needed by re-typing some of that BBCode. The rest is just gravy and could probably be implemented a little at a time as you get the time/resources for it. This would obviously not be secure, but as a bare-bones PBP battlemap system I think it would be fine. It's less important that the battlemap be secure than it is for dice rolls to be secure. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Meta - Forums About Forums
Meta
Other tools for PbP games?
Top