Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Our 50th Session Extravaganza (RHoD spoilers)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Keith Robinson" data-source="post: 3915355" data-attributes="member: 21330"><p>Yep, they were all d&d minis. It was a lot of fun having them spread all over the map like that. In all, I think it went something like (with the figure first (and the role it played in parenthesis, if it's not already obvious) x the number of figures on the table:</p><p></p><p><u>The Horde</u></p><p>Hobgoblin Marshall (hobgoblin regulars) x 22</p><p>Hobgoblin Archer (hobgoblin warriors) x17</p><p>Hobgoblin Impaler (hobgoblin warriors) x 18</p><p>Hobgoblin Sergeant (hobgoblin veterans) x14</p><p>Urthok the Vicious (hobgoblin sergeants) x6</p><p>Hobgoblin Warrior (Doom Hand Cleric) x5 (but they were mostly invisible!)</p><p>Red hand War Sorcerer (Kulkor Zhul War Adept) x2</p><p>Red Hand War Sorcerer (Doom Hand War Sorcerer) x1</p><p>Hobgoblin Bladebearer x6</p><p>Blood Ghost Beserkers x10</p><p>Bluespawn Thunderlizards x4</p><p>Graypeak Goblin Archer (goblin worg riders) x4</p><p>Snig, Worg Rider x4</p><p>Ogres x8</p><p>Manticore x3</p><p>Hill Giant x2</p><p>Hell Hound x4</p><p>Green Dragon (Ozyrrandion)</p><p>Bugbear (Wyrmlord Koth)</p><p>Talon of Tiamat (Wyrmlord Kharn)</p><p></p><p><u>The Allies</u></p><p>Commoner (militia) x10</p><p>Farmer (militia) x10</p><p>Militia Archer (militia) x10</p><p>Phalanx Soldier (soldier) x17</p><p>Royal Guard (veteran soldier) x9</p><p>Standardbearer (captain) x3</p><p>Sword of Heironeous (Captain Soranna Anitah) x1</p><p>Mercenary Sergeant (Captain Marakat - an NPC I added early in the adventure) x1</p><p>Free League Ranger (Jorr Natherson) x1</p><p>Merchant Guard (cavalry) x5</p><p>Inspired Lieutenant (cavalry captain) x2</p><p>Heavy Warhorse x7</p><p>Halfling Slinger x10</p><p>Wild Elf Barbarian (Tiri Kitor Hunter) x12</p><p>Moon Elf Fighter (Killiar Arrowswift) x1</p><p>Celestial Giant Owl x5</p><p>Dwarf Battlerager (dwarf mercenaries) x10</p><p>Gold Dwarf Soldier (local dwarf fighters) x5</p><p>Devotee of the Silver Flame (clerics) x4</p><p>Cormyrean War Wizard (local wizards) x3</p><p></p><p>The mooks kept coming back on both sides (though mostly the hordes') as reinforcements, which kept things ticking over and made sure that the players thought about the best way to use their resources. I made stat cards for each creature type and had damage sheets (everything was numbered), which made keeping track of everything pretty smooth. I also used some of the skirmish rules to simplify things (such as set damage against everyone except the PCs and BBGs, etc). I also had some blanket rules, such as no AoO for the mooks, no area dispel, etc.</p></blockquote><p></p>
[QUOTE="Keith Robinson, post: 3915355, member: 21330"] Yep, they were all d&d minis. It was a lot of fun having them spread all over the map like that. In all, I think it went something like (with the figure first (and the role it played in parenthesis, if it's not already obvious) x the number of figures on the table: [U]The Horde[/U] Hobgoblin Marshall (hobgoblin regulars) x 22 Hobgoblin Archer (hobgoblin warriors) x17 Hobgoblin Impaler (hobgoblin warriors) x 18 Hobgoblin Sergeant (hobgoblin veterans) x14 Urthok the Vicious (hobgoblin sergeants) x6 Hobgoblin Warrior (Doom Hand Cleric) x5 (but they were mostly invisible!) Red hand War Sorcerer (Kulkor Zhul War Adept) x2 Red Hand War Sorcerer (Doom Hand War Sorcerer) x1 Hobgoblin Bladebearer x6 Blood Ghost Beserkers x10 Bluespawn Thunderlizards x4 Graypeak Goblin Archer (goblin worg riders) x4 Snig, Worg Rider x4 Ogres x8 Manticore x3 Hill Giant x2 Hell Hound x4 Green Dragon (Ozyrrandion) Bugbear (Wyrmlord Koth) Talon of Tiamat (Wyrmlord Kharn) [U]The Allies[/U] Commoner (militia) x10 Farmer (militia) x10 Militia Archer (militia) x10 Phalanx Soldier (soldier) x17 Royal Guard (veteran soldier) x9 Standardbearer (captain) x3 Sword of Heironeous (Captain Soranna Anitah) x1 Mercenary Sergeant (Captain Marakat - an NPC I added early in the adventure) x1 Free League Ranger (Jorr Natherson) x1 Merchant Guard (cavalry) x5 Inspired Lieutenant (cavalry captain) x2 Heavy Warhorse x7 Halfling Slinger x10 Wild Elf Barbarian (Tiri Kitor Hunter) x12 Moon Elf Fighter (Killiar Arrowswift) x1 Celestial Giant Owl x5 Dwarf Battlerager (dwarf mercenaries) x10 Gold Dwarf Soldier (local dwarf fighters) x5 Devotee of the Silver Flame (clerics) x4 Cormyrean War Wizard (local wizards) x3 The mooks kept coming back on both sides (though mostly the hordes') as reinforcements, which kept things ticking over and made sure that the players thought about the best way to use their resources. I made stat cards for each creature type and had damage sheets (everything was numbered), which made keeping track of everything pretty smooth. I also used some of the skirmish rules to simplify things (such as set damage against everyone except the PCs and BBGs, etc). I also had some blanket rules, such as no AoO for the mooks, no area dispel, etc. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Our 50th Session Extravaganza (RHoD spoilers)
Top