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Our First 3.5 game session -- First Blush
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<blockquote data-quote="sithramir" data-source="post: 1002922" data-attributes="member: 12183"><p>I run a group with 7-9 9th level players. Usually 7 though. I usually throw them a CR 13 monster. Or a premade 13th level character. If I add equpiment to him I usually make hime 12th level and maybe throw in a few orc cohorts. </p><p></p><p>I'd suggest toying with things like that. If you are using good tactics then i'd lower it another CR for monsters but keep the exp one cr higher. </p><p></p><p>11th level good tactics encounter </p><p>12th level lot of equip monster(s) maybe with minor cohorts</p><p>13th level BBEG from MM</p><p></p><p>Note I always throw a few little things or something into the battles to make it a round or more added on without making it harder. I don't like having some fiendish ogres die without actions. Have the PC's melee guys have to swat through the meat shield orcs that follow those ogres or something would be a good way to make the encounter more worthwhile. Anything where the monster doesn't get 2-3 rounds of actions I usualyl cut xp big because they didn't use enough resources if the just lightning bolted them or one melee guy got a few good swipes.</p></blockquote><p></p>
[QUOTE="sithramir, post: 1002922, member: 12183"] I run a group with 7-9 9th level players. Usually 7 though. I usually throw them a CR 13 monster. Or a premade 13th level character. If I add equpiment to him I usually make hime 12th level and maybe throw in a few orc cohorts. I'd suggest toying with things like that. If you are using good tactics then i'd lower it another CR for monsters but keep the exp one cr higher. 11th level good tactics encounter 12th level lot of equip monster(s) maybe with minor cohorts 13th level BBEG from MM Note I always throw a few little things or something into the battles to make it a round or more added on without making it harder. I don't like having some fiendish ogres die without actions. Have the PC's melee guys have to swat through the meat shield orcs that follow those ogres or something would be a good way to make the encounter more worthwhile. Anything where the monster doesn't get 2-3 rounds of actions I usualyl cut xp big because they didn't use enough resources if the just lightning bolted them or one melee guy got a few good swipes. [/QUOTE]
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Our First 3.5 game session -- First Blush
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