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Our First Game -- What some non-RPG fans Learned that they want to share!
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<blockquote data-quote="Bodhiwolff" data-source="post: 4505796" data-attributes="member: 71196"><p>Very cool to hear some of these positive outcomes!</p><p> </p><p>Our own little game is chugging along nicely, slowly but surely.</p><p> </p><p>We're on our second version of the character sheet now, using the prettier one provided here. We've switched to using Poker Chips to track hit points (they stack much more cleanly, and are much easier to sort and keep track of), but one fellow still uses the original heart tokens, 'cause he likes the messy look and feel of things.</p><p> </p><p>I've noticed that our "newbie" player, the fellow playing the wizard, has now got a firm grasp of the rules, and is more than able to help his compatriots work out tactical advantages, coordinate efforts, work out net penalties, etc., all without ever having cracked a manual. Everything he's ever picked up has been in the moment, reading the cards and/or talking about the rules as we've played. That is fairly impressive to me, and now that he's got to the point where he's seeing how things can be assisted with a smidgeon of character planning, and he is no longer suffering from information overload, he's at the point where he can take over the planning of his own character.</p><p> </p><p>We keep finding all sorts of cool and interesting things in 4E which impress us, tickle us, and make us happy. We're enjoying ourselves.</p></blockquote><p></p>
[QUOTE="Bodhiwolff, post: 4505796, member: 71196"] Very cool to hear some of these positive outcomes! Our own little game is chugging along nicely, slowly but surely. We're on our second version of the character sheet now, using the prettier one provided here. We've switched to using Poker Chips to track hit points (they stack much more cleanly, and are much easier to sort and keep track of), but one fellow still uses the original heart tokens, 'cause he likes the messy look and feel of things. I've noticed that our "newbie" player, the fellow playing the wizard, has now got a firm grasp of the rules, and is more than able to help his compatriots work out tactical advantages, coordinate efforts, work out net penalties, etc., all without ever having cracked a manual. Everything he's ever picked up has been in the moment, reading the cards and/or talking about the rules as we've played. That is fairly impressive to me, and now that he's got to the point where he's seeing how things can be assisted with a smidgeon of character planning, and he is no longer suffering from information overload, he's at the point where he can take over the planning of his own character. We keep finding all sorts of cool and interesting things in 4E which impress us, tickle us, and make us happy. We're enjoying ourselves. [/QUOTE]
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