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Out of Body, Out of Mind
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<blockquote data-quote="Psion" data-source="post: 2008387" data-attributes="member: 172"><p>This is probably my favorite amongst the AEG mini adventures. It seethes with a fantasy feel -- a very exotic location, and ancient evil awakened, a dark secret and evil magic.</p><p></p><p>(The following contains spoilers)</p><p></p><p>The setting is a keep suspended over a volcano by gigantic chains. Be careful... one slip can be fatal.</p><p></p><p>The basic structure of the adventure is a basic site based adventure / dungeon style, heavy on the traps. What sets it apart is the backstory and the nature of the final encounter.</p><p></p><p>The truth of the matter is that the ancient warrior whose corpse lies in this lair was possessed by an incorporeal outsider. If the players awaken him (and they probably will) they will have a challenging fight, not a straightforward hack and slash. There are, however, clues to how this can be done in the lair.</p><p></p><p>The primary drawback of this adventure is that it is a bit on the deadly side. More than a few traps in the lair can easily kill characters of the prescribed level.</p><p></p><p>All in all, a good night's fun with some twists for half the price of lunch at Burger King.</p></blockquote><p></p>
[QUOTE="Psion, post: 2008387, member: 172"] This is probably my favorite amongst the AEG mini adventures. It seethes with a fantasy feel -- a very exotic location, and ancient evil awakened, a dark secret and evil magic. (The following contains spoilers) The setting is a keep suspended over a volcano by gigantic chains. Be careful... one slip can be fatal. The basic structure of the adventure is a basic site based adventure / dungeon style, heavy on the traps. What sets it apart is the backstory and the nature of the final encounter. The truth of the matter is that the ancient warrior whose corpse lies in this lair was possessed by an incorporeal outsider. If the players awaken him (and they probably will) they will have a challenging fight, not a straightforward hack and slash. There are, however, clues to how this can be done in the lair. The primary drawback of this adventure is that it is a bit on the deadly side. More than a few traps in the lair can easily kill characters of the prescribed level. All in all, a good night's fun with some twists for half the price of lunch at Burger King. [/QUOTE]
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