Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Out-of-character/metagame knowledge
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Gasik" data-source="post: 8572677" data-attributes="member: 6877472"><p>Back in 4e, we had the reverse of this problem a lot. I was involved in the Living Forgotten Realms scene, and we'd often get new players who wanted to join. Of course, there were only so many low level adventures, and you needed to fill tables, so you'd have instances where people would go on the same adventure two or three times. </p><p></p><p>So it became an effort to NOT metagame, even when you knew there was a skill challenge or b.s. fight about to happen. The worse was this adventure called, if memory serves "The Black Knight of Cormyr". There's a missing child and this guy in black armor running around with a flaming helmet who everyone is sure is responsible. He sets up a battle in advance on difficult terrain, and boasts how he will crush us all. One tough fight later, he's dead, and we find his journal, where it inexplicably says he was a good guy all along, trying to fight the real villains, the Cult of Cyric or something, but nobody believed him because he had a cursed helmet.</p><p></p><p>So the adventure makes you feel bad for killing someone that is set up to be a villain, and not once is there a moment where you go "maybe he's not?". I mean the guy even gives a villain speech when you encounter him! This was very frustrating (but the adventure gave out a good quest reward, I think, which is why it kept getting run), and invariably, the new player would be shocked while we're all biting our tongues to keep out damn mouths shut- and then gripe that we could have warned them when they murdered the guy!</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8572677, member: 6877472"] Back in 4e, we had the reverse of this problem a lot. I was involved in the Living Forgotten Realms scene, and we'd often get new players who wanted to join. Of course, there were only so many low level adventures, and you needed to fill tables, so you'd have instances where people would go on the same adventure two or three times. So it became an effort to NOT metagame, even when you knew there was a skill challenge or b.s. fight about to happen. The worse was this adventure called, if memory serves "The Black Knight of Cormyr". There's a missing child and this guy in black armor running around with a flaming helmet who everyone is sure is responsible. He sets up a battle in advance on difficult terrain, and boasts how he will crush us all. One tough fight later, he's dead, and we find his journal, where it inexplicably says he was a good guy all along, trying to fight the real villains, the Cult of Cyric or something, but nobody believed him because he had a cursed helmet. So the adventure makes you feel bad for killing someone that is set up to be a villain, and not once is there a moment where you go "maybe he's not?". I mean the guy even gives a villain speech when you encounter him! This was very frustrating (but the adventure gave out a good quest reward, I think, which is why it kept getting run), and invariably, the new player would be shocked while we're all biting our tongues to keep out damn mouths shut- and then gripe that we could have warned them when they murdered the guy! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Out-of-character/metagame knowledge
Top