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<blockquote data-quote="James Gasik" data-source="post: 8575502" data-attributes="member: 6877472"><p>It still bugs me when other DM's do things like this and don't realize that it amounts to "bolts from the blue"- getting wrecked for no other reason than the DM wants you to take damage at this time. It may be a wrong belief, but I usually feel that there's always a correct decision to make in any situation that can lead to victory. Sure, the dice can quickly disprove this notion, but I think of myself as a tactical player. I look at the information available, and I make plans.</p><p></p><p>In a 4e game, we came across a clearing with some tall boulders in the center of it. No one saw anything out of the ordinary at first (our Ranger had amazing Perception), but then we noticed movement, and enemies appeared at the treeline.</p><p></p><p>I decided "hey, there's terrain, I'll use it to my advantage!" So rarely is there useful terrain in encounters!</p><p></p><p>So my Halfling Assassin used a power called "Ghost of the Rootops" (or something similar), which let me climb 30' without making a check. I went to climb up a boulder, and get told I just provoked an opportunity attack from a monster cleverly disguised as a boulder!</p><p></p><p>"And the Ranger didn't see that? I mean, you didn't even ask him to roll Perception!"</p><p></p><p>"Oh well, the monster says it cannot be detected as anything other than a rock until it moves" (at least, I think that's what the creature's stat block said, it's been awhile).</p><p></p><p>I had some choice words about it, as he ruled after taking the damage, I then fell prone at the base of this thing. The other players thought it was hilarious, of course, so I decided to let it go, but that still irks me to think about- it feels like Nelson from the Simpsons saying "haha!".</p><p></p><p>Maybe this is perfectly acceptable and I'm just a whiner, but I try not to do things like that when I DM- I have all kinds of other tricks that I feel are more legitimate to confound my players!</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8575502, member: 6877472"] It still bugs me when other DM's do things like this and don't realize that it amounts to "bolts from the blue"- getting wrecked for no other reason than the DM wants you to take damage at this time. It may be a wrong belief, but I usually feel that there's always a correct decision to make in any situation that can lead to victory. Sure, the dice can quickly disprove this notion, but I think of myself as a tactical player. I look at the information available, and I make plans. In a 4e game, we came across a clearing with some tall boulders in the center of it. No one saw anything out of the ordinary at first (our Ranger had amazing Perception), but then we noticed movement, and enemies appeared at the treeline. I decided "hey, there's terrain, I'll use it to my advantage!" So rarely is there useful terrain in encounters! So my Halfling Assassin used a power called "Ghost of the Rootops" (or something similar), which let me climb 30' without making a check. I went to climb up a boulder, and get told I just provoked an opportunity attack from a monster cleverly disguised as a boulder! "And the Ranger didn't see that? I mean, you didn't even ask him to roll Perception!" "Oh well, the monster says it cannot be detected as anything other than a rock until it moves" (at least, I think that's what the creature's stat block said, it's been awhile). I had some choice words about it, as he ruled after taking the damage, I then fell prone at the base of this thing. The other players thought it was hilarious, of course, so I decided to let it go, but that still irks me to think about- it feels like Nelson from the Simpsons saying "haha!". Maybe this is perfectly acceptable and I'm just a whiner, but I try not to do things like that when I DM- I have all kinds of other tricks that I feel are more legitimate to confound my players! [/QUOTE]
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