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<blockquote data-quote="Dausuul" data-source="post: 6331935" data-attributes="member: 58197"><p>5E may change this, but in most older editions, magic items favor the noncaster. They allow access to abilities that are otherwise reserved for casters, and things like +1 weapons boost the stats of classes who rely heavily on "high numbers" (attack bonus, damage rolls, hit points, skill bonuses) to do their thing*.</p><p></p><p>As for monsters, that will indeed make a difference. Mostly it's a question of how monster saves compare to monster AC/hit points. Monsters with good saves and poor AC/hit points favor the fighter; monsters with good AC/hit points and bad saves favor the wizard, and to a lesser extent the cleric. We have a few data points, but not enough yet to judge the whole.</p><p></p><p></p><p></p><p>Why do you expect to see more spells added to Basic, but not more class options?</p><p></p><p>[SIZE=-2]*If you think high-level 3E was a caster's paradise <em>with</em> magic items, try it <em>without!</em> The wizard loses a couple spells per day and has a few points knocked off her save DCs; annoying but tolerable. Without the full Christmas tree of magic weapons, armor, and stat boosters, the fighter deflates like a popped balloon. "Wizard's lackey and pack mule" becomes "wizard's Chia pet."[/SIZE]</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6331935, member: 58197"] 5E may change this, but in most older editions, magic items favor the noncaster. They allow access to abilities that are otherwise reserved for casters, and things like +1 weapons boost the stats of classes who rely heavily on "high numbers" (attack bonus, damage rolls, hit points, skill bonuses) to do their thing*. As for monsters, that will indeed make a difference. Mostly it's a question of how monster saves compare to monster AC/hit points. Monsters with good saves and poor AC/hit points favor the fighter; monsters with good AC/hit points and bad saves favor the wizard, and to a lesser extent the cleric. We have a few data points, but not enough yet to judge the whole. Why do you expect to see more spells added to Basic, but not more class options? [SIZE=-2]*If you think high-level 3E was a caster's paradise [I]with[/I] magic items, try it [I]without![/I] The wizard loses a couple spells per day and has a few points knocked off her save DCs; annoying but tolerable. Without the full Christmas tree of magic weapons, armor, and stat boosters, the fighter deflates like a popped balloon. "Wizard's lackey and pack mule" becomes "wizard's Chia pet."[/SIZE] [/QUOTE]
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