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<blockquote data-quote="GlassEye" data-source="post: 6806037" data-attributes="member: 40413"><p><strong>Raza Thulcandra</strong></p><p></p><p>[align=left]http://imageshack.com/a/img911/4206/YYKIvj.jpg[/align]</p><p>Raza was disappointed. These bones, animated by dark, magical energies, would provide no sustenance. And yet, Raza felt a burgeoning excitement. On icons, the Mother Night danced upon a mountain of bones. Surely, this was a test. Raza scurried forward into the dark, though with her <em>darkvision</em> she wasn't hindered by it. She passed two skeletons, left them for Brinn; he would be tested as well.</p><p></p><p>Raza stopped, kept one eye on the skeleton nearest her, and with a word and a gesture caused a flame to burst into being in the palm of her hand. Ahead of her, Solace didn't look well and Raza began to wonder if the Mother were telling her that the girl was fated to die. Raza hesitated but until she was certain she would do what she could. She flung the fire at one of the skeletons attacking Solace. The flame went wild and extinguished itself against the rock wall of the cavern.</p><p></p><p>[sblock=OOC]Move to E12</p><p>Cast <em>Produce Flame</em> and throw it at Skelly8: <a href="http://roll.coyotecode.net/lookup.php?rollid=111281" target="_blank">Flame vs Skelly8: 1D20+4 = [3]+4 = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=111281" target="_blank">1D8 = [1] = 1</a>[/sblock]</p><p>[sblock=Raza, in brief]</p><p>[size=+1]<a href="http://www.enworld.org/forum/group.php?do=discuss&gmid=19026#gmessage19026" target="_blank">Raza Thulcandra</a>[/size], halfling Druid 3</p><p><span style="color: orange"><strong>Initiative:</strong></span> +2; <span style="color: orange"><strong>Inspiration:</strong></span> No</p><p><span style="color: orange"><strong>AC:</strong></span> 13, <span style="color: yellow">Current: 13</span>; <span style="color: orange"><strong>HP:</strong></span> <span style="color: yellow">20</span>/24; <span style="color: orange"><strong>Speed:</strong></span> 25 ft</p><p></p><p><span style="color: orange"> <strong>Str</strong></span> 8 (-1), <span style="color: orange"><strong>Dex</strong></span> 15 (+2) , <span style="color: orange"><strong>Con</strong></span> 14 (+2), <span style="color: orange"><strong>Int</strong></span> 11 (+0), <span style="color: orange"><strong>Wis</strong></span> 15 (+2), <span style="color: orange"><strong>Cha</strong></span> 12 (+1)</p><p></p><p><span style="color: orange"><strong>Conditions:</strong></span> Darkvision (8 hours)</p><p><span style="color: orange"><strong>Saves:</strong></span> Intelligence +2, Wisdom +4</p><p><span style="color: orange"><strong>Skills:</strong></span> Insight +4, Perception +4, Religion +2, Stealth +4</p><p><span style="color: orange"><strong>Senses:</strong></span> passive Perception 14</p><p></p><p><span style="color: orange"><strong>In Hand:</strong></span> flame </p><p><span style="color: orange"><strong>Spells Prepared:</strong></span> (5) <a href="http://ephe.github.io/grimoire/" target="_blank">(Grimoire)</a> <ul> <li data-xf-list-type="ul">2nd level: 1/2; Darkvision, Flame Blade*, Spider Climb (circle), Spike Growth (circle)</li> <li data-xf-list-type="ul">1st level: 3/4; Cure Wounds*, Faerie Fire, Goodberry</li> <li data-xf-list-type="ul">Cantrips: Druidcraft, Mold Earth, Produce Flame</li> </ul><p>* can be cast at higher level</p><p></p><p><span style="color: orange"><strong>Special:</strong></span></p><p>Lucky, Brave, Halfling Nimbleness, Naturally Stealthy, Natural Recovery 0/2</p><p>Wild Shape 1/2 (1 hour duration)</p><p></p><p><span style="color: orange"><strong>Stuff:</strong></span></p><p>1 lb salted fish</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6806037, member: 40413"] [b]Raza Thulcandra[/b] [align=left]http://imageshack.com/a/img911/4206/YYKIvj.jpg[/align] Raza was disappointed. These bones, animated by dark, magical energies, would provide no sustenance. And yet, Raza felt a burgeoning excitement. On icons, the Mother Night danced upon a mountain of bones. Surely, this was a test. Raza scurried forward into the dark, though with her [i]darkvision[/i] she wasn't hindered by it. She passed two skeletons, left them for Brinn; he would be tested as well. Raza stopped, kept one eye on the skeleton nearest her, and with a word and a gesture caused a flame to burst into being in the palm of her hand. Ahead of her, Solace didn't look well and Raza began to wonder if the Mother were telling her that the girl was fated to die. Raza hesitated but until she was certain she would do what she could. She flung the fire at one of the skeletons attacking Solace. The flame went wild and extinguished itself against the rock wall of the cavern. [sblock=OOC]Move to E12 Cast [i]Produce Flame[/i] and throw it at Skelly8: [url=http://roll.coyotecode.net/lookup.php?rollid=111281]Flame vs Skelly8: 1D20+4 = [3]+4 = 7 1D8 = [1] = 1[/url][/sblock] [sblock=Raza, in brief] [size=+1][url=http://www.enworld.org/forum/group.php?do=discuss&gmid=19026#gmessage19026]Raza Thulcandra[/url][/size], halfling Druid 3 [color=orange][b]Initiative:[/b][/color] +2; [color=orange][b]Inspiration:[/b][/color] No [color=orange][b]AC:[/b][/color] 13, [color=yellow]Current: 13[/color]; [color=orange][b]HP:[/b][/color] [color=yellow]20[/color]/24; [color=orange][b]Speed:[/b][/color] 25 ft [color=orange] [B]Str[/B][/color] 8 (-1), [color=orange][B]Dex[/B][/color] 15 (+2) , [color=orange][B]Con[/B][/color] 14 (+2), [color=orange][B]Int[/B][/color] 11 (+0), [color=orange][B]Wis[/B][/color] 15 (+2), [color=orange][B]Cha[/B][/color] 12 (+1) [color=orange][b]Conditions:[/b][/color] Darkvision (8 hours) [color=orange][b]Saves:[/b][/color] Intelligence +2, Wisdom +4 [color=orange][b]Skills:[/b][/color] Insight +4, Perception +4, Religion +2, Stealth +4 [color=orange][b]Senses:[/b][/color] passive Perception 14 [color=orange][b]In Hand:[/b][/color] flame [color=orange][b]Spells Prepared:[/b][/color] (5) [url=http://ephe.github.io/grimoire/ ](Grimoire)[/url][list] [*]2nd level: 1/2; Darkvision, Flame Blade*, Spider Climb (circle), Spike Growth (circle) [*]1st level: 3/4; Cure Wounds*, Faerie Fire, Goodberry [*]Cantrips: Druidcraft, Mold Earth, Produce Flame[/list] * can be cast at higher level [color=orange][b]Special:[/b][/color] Lucky, Brave, Halfling Nimbleness, Naturally Stealthy, Natural Recovery 0/2 Wild Shape 1/2 (1 hour duration) [color=orange][b]Stuff:[/b][/color] 1 lb salted fish [/sblock] [/QUOTE]
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