Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Out of the Abyss IC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CanadienneBacon" data-source="post: 6815059" data-attributes="member: 11146"><p>[ooc]I don't see where Kamael removed the caltrops he shoved under the door. Last I read in the OOC, he proposed doing it, but hasn't declared so in the IC. I think they're still in place.[/ooc] </p><p></p><p>Brinn tried the door but the caltrops wedged beneath it by Kamael had been shoved in tightly. Brinn got the door open a hair, then it wouldn't budge. He closed it and kicked the caltrops out of the way. Trying the door a second time, it creaked open, its hinges crying in agony into the darkened interior room. Light from Kamael's spell flooded the interior space, revealing a room fifteen feet across and twenty feet long. Brinn spied a door to the north that opened to a small ten foot square closet. Both spaces had natural stone flooring and walls of poorly hewn natural stone. Brinn's eyes fell on a line of four skeletons all sitting upright and immobile against the far wall; dead men, long since rotted. Pitted short swords lay in their laps or rested at their sides. Their armor was leather covered in mold from the damp of the stream. A shield, however, lay intact at the feet of one skeleton. Nothing stirred in the room.</p><p></p><p>Across the stream, Jimjar climbed up to the top of the earthen berm. Shuushar answered Raza's question about fish in the stream with a sorrowful shake of his head. <span style="color: green">"I think not. The waters are frigid, too frigid. Some say a sorceress lay a spell on them many years ago. They flow from a surface range, and by the time they reach us here in the Night Below, they are twice as cold as the glacier from which they spring, if such a thing is possible. Fish like them not. Other things, however, like them very well."</span> The kuo-toa cast a wary look at the stream, then ambled north a bit and peered off to the northeast. Turvey bolted into the closet and busied himself with feeling his way around its perimeter. In short order, Kago and Raza followed after Solace. Multiple light-producing spells brightly lit the closet and star room. For her part, Solace strayed inside the star room. She eyed a pair of runes splashed in red streaks on the side walls flanking the doorway that led from the star room to the short corridor.</p><p></p><p>[ooc]Intelligence (Arcana) DC 14 to identify the meaning of the runes.[/ooc]</p><p></p><p></p><p><img src="http://i.imgur.com/0v41gs0.jpg?1" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><a href="https://docs.google.com/drawings/d/1Dz_SGxDMJm7CAsOQLTmIaFwI2Aq3mdhg7nQYSn0FRPI/edit" target="_blank">https://docs.google.com/drawings/d/1Dz_SGxDMJm7CAsOQLTmIaFwI2Aq3mdhg7nQYSn0FRPI/edit</a></p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 6815059, member: 11146"] [ooc]I don't see where Kamael removed the caltrops he shoved under the door. Last I read in the OOC, he proposed doing it, but hasn't declared so in the IC. I think they're still in place.[/ooc] Brinn tried the door but the caltrops wedged beneath it by Kamael had been shoved in tightly. Brinn got the door open a hair, then it wouldn't budge. He closed it and kicked the caltrops out of the way. Trying the door a second time, it creaked open, its hinges crying in agony into the darkened interior room. Light from Kamael's spell flooded the interior space, revealing a room fifteen feet across and twenty feet long. Brinn spied a door to the north that opened to a small ten foot square closet. Both spaces had natural stone flooring and walls of poorly hewn natural stone. Brinn's eyes fell on a line of four skeletons all sitting upright and immobile against the far wall; dead men, long since rotted. Pitted short swords lay in their laps or rested at their sides. Their armor was leather covered in mold from the damp of the stream. A shield, however, lay intact at the feet of one skeleton. Nothing stirred in the room. Across the stream, Jimjar climbed up to the top of the earthen berm. Shuushar answered Raza's question about fish in the stream with a sorrowful shake of his head. [color=green]"I think not. The waters are frigid, too frigid. Some say a sorceress lay a spell on them many years ago. They flow from a surface range, and by the time they reach us here in the Night Below, they are twice as cold as the glacier from which they spring, if such a thing is possible. Fish like them not. Other things, however, like them very well."[/color] The kuo-toa cast a wary look at the stream, then ambled north a bit and peered off to the northeast. Turvey bolted into the closet and busied himself with feeling his way around its perimeter. In short order, Kago and Raza followed after Solace. Multiple light-producing spells brightly lit the closet and star room. For her part, Solace strayed inside the star room. She eyed a pair of runes splashed in red streaks on the side walls flanking the doorway that led from the star room to the short corridor. [ooc]Intelligence (Arcana) DC 14 to identify the meaning of the runes.[/ooc] [img]http://i.imgur.com/0v41gs0.jpg?1[/img] [url]https://docs.google.com/drawings/d/1Dz_SGxDMJm7CAsOQLTmIaFwI2Aq3mdhg7nQYSn0FRPI/edit[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Out of the Abyss IC
Top