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<blockquote data-quote="CanadienneBacon" data-source="post: 6825669" data-attributes="member: 11146"><p><strong>End of Round 1, start of Round 2</strong></p><p></p><p>Kago stood up and pushed forward, as did Solace, only she fired at His Highness, too. The bolt struck true, wounding Derendil for <span style="color: red">13 points of damage.</span> His Highness howled in pain and surged forward to strike at Brinn, but winced sharply when he trod on the caltrops laid by Kamael and suffered <span style="color: red">1 point of damage.</span> The caltrops stopped Derendil in his tracks; he could go no further. Kamael moved forward a little bit and addressed Derendil who responded by looking up in confusion and pain, growling in anger. Rage glinted darkly in the quaggoth's eyes.</p><p></p><p>Jimjar, Turvey, and Stool shrank backward further down the east in the tunnel. Shuushar, however, took a few cautious steps forward toward the fracas, but otherwise said or did nothing.</p><p></p><p>[OOC]A character could, if they so wished, make an Insight DC 12 check as their action to try to determine His Highness's intent. Solace will fire a handcrossbow rather than cast <em>light</em>. I will update the map to reflect the change in light and everyone's new position when I get home. Although there is no light from Solace, Buppido's body is still glowing with <em>faerie fire</em> and therefore gives provides dim illumination for a ten foot radius. Derendil is in T6. He's stepped on the caltrops, which caused him one point of dmg, and his speed is now reduced by 10 feet. </p><p></p><p>End of Round 1, start of Round 2. Brinn's turn, [MENTION=6799753]lowkey13[/MENTION]![/OOC]</p><p></p><p></p><p><strong><u>Initiative</u>:</strong></p><p> Brinn 28</p><p> Raza 18</p><p> Solace 10</p><p> Kago 10</p><p> Kamael 5</p><p> Derendil 3</p><p> NPCs 1</p><p> </p><p></p><p></p><p></p><p>[sblock=DM]Buppido DEAD</p><p>Derendil -14/45[/sblock]</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 6825669, member: 11146"] [b]End of Round 1, start of Round 2[/b] Kago stood up and pushed forward, as did Solace, only she fired at His Highness, too. The bolt struck true, wounding Derendil for [color=red]13 points of damage.[/color] His Highness howled in pain and surged forward to strike at Brinn, but winced sharply when he trod on the caltrops laid by Kamael and suffered [color=red]1 point of damage.[/color] The caltrops stopped Derendil in his tracks; he could go no further. Kamael moved forward a little bit and addressed Derendil who responded by looking up in confusion and pain, growling in anger. Rage glinted darkly in the quaggoth's eyes. Jimjar, Turvey, and Stool shrank backward further down the east in the tunnel. Shuushar, however, took a few cautious steps forward toward the fracas, but otherwise said or did nothing. [OOC]A character could, if they so wished, make an Insight DC 12 check as their action to try to determine His Highness's intent. Solace will fire a handcrossbow rather than cast [I]light[/I]. I will update the map to reflect the change in light and everyone's new position when I get home. Although there is no light from Solace, Buppido's body is still glowing with [I]faerie fire[/I] and therefore gives provides dim illumination for a ten foot radius. Derendil is in T6. He's stepped on the caltrops, which caused him one point of dmg, and his speed is now reduced by 10 feet. End of Round 1, start of Round 2. Brinn's turn, [MENTION=6799753]lowkey13[/MENTION]![/OOC] [B][U]Initiative[/U]:[/B] Brinn 28 Raza 18 Solace 10 Kago 10 Kamael 5 Derendil 3 NPCs 1 [sblock=DM]Buppido DEAD Derendil -14/45[/sblock] [/QUOTE]
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