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<blockquote data-quote="CanadienneBacon" data-source="post: 6836260" data-attributes="member: 11146"><p>Shuushar blinked once slowly at Kamael. The kuo-toa spent an overly long minute considering Kamael's questions. Right when Kamael decided the frog-priest hadn't heard him and was considering re-asking his questions, Shuushar began rumbling a placid reply. <span style="color: green">"Sloobludop sits on the eastern edge of the Darklake. My people know the lake's channels well. Its waterways are labyrinthine, and navigation treacherous unless one knows the runic system of markings. Swimming is ill-advised. Though, the lake is a source of good things to eat. Ah, but you inquire after the city, and not the lake. Sloobludop is ruled by an archpriest. Really, it is less a city and more a congregation of perhaps five hundred of my kind. We are comfortable in the water; some of the settlement is under water. Other buildings are connected by interlinked walkways and bridges."</span> The kuo-toa paused and blinked twice. <span style="color: green">"They are narrow. Not unlike the walkways at Velkynvelve."</span> Shuushar's mentioning Velkynvelve was the first time anyone had named the drow outpost. <span style="color: green">"You will find that only one or perhaps two speak your tongue. We prefer our native Undercommon. We speak with our hands. I have observed that some of you surface dwellers also speak with your hands. Certain gestures mean things that you would be advised to be cautious about. I am sure, for example, it is not in your best interest to wave. Or to scratch the hair on your head. Take pain to never stand in a position on higher ground than the archpriest. He is called Ploopploopeen. We show deference by permitting him the higher ground. My folk are vigilant against intrusion. There are likely to be patrols. If we encounter one, you must not react. Perhaps I can risk something and gain us audience with the elders, rather than be slain outright."</span></p><p>[sblock=Kamael]Shuushar has been forthright, offering much detail about Sloobludop. Kamael believes, however, the kuo-toa has left out detail.[/sblock]</p><p></p><p></p><p>Jimjar hovered near Brinn. The deep gnome seemed to want something. Finally, Jimjar huffed in exasperation, stuck his hand in a pocket, and pulled out a scroll tube. He waggled the tube enticingly at Brinn and garbled something in Undercommon. Brinn made out, <span style="color: green">"Trade...map...drow...out...gold?"</span> The deep gnome appeared to be proposing a bet, but just what he offered and expected Brinn couldn't quite make out. Solace, who was up and about, overheard Jimjar's offer.</p><p>[sblock=Solace]"I propose a wager and a trade. I have here a map I nicked from one of our captors. It shows the location of a tomb, I think. The she-spider will draw first blood at our next encounter. If I am wrong, the tube is yours. If I am right, you will give me something." In typical svirfneblin style, Jimjar did not specify what Brinn might offer. He seemed to be waiting for Brinn's reply.[/sblock]</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 6836260, member: 11146"] Shuushar blinked once slowly at Kamael. The kuo-toa spent an overly long minute considering Kamael's questions. Right when Kamael decided the frog-priest hadn't heard him and was considering re-asking his questions, Shuushar began rumbling a placid reply. [color=green]"Sloobludop sits on the eastern edge of the Darklake. My people know the lake's channels well. Its waterways are labyrinthine, and navigation treacherous unless one knows the runic system of markings. Swimming is ill-advised. Though, the lake is a source of good things to eat. Ah, but you inquire after the city, and not the lake. Sloobludop is ruled by an archpriest. Really, it is less a city and more a congregation of perhaps five hundred of my kind. We are comfortable in the water; some of the settlement is under water. Other buildings are connected by interlinked walkways and bridges."[/color] The kuo-toa paused and blinked twice. [color=green]"They are narrow. Not unlike the walkways at Velkynvelve."[/color] Shuushar's mentioning Velkynvelve was the first time anyone had named the drow outpost. [color=green]"You will find that only one or perhaps two speak your tongue. We prefer our native Undercommon. We speak with our hands. I have observed that some of you surface dwellers also speak with your hands. Certain gestures mean things that you would be advised to be cautious about. I am sure, for example, it is not in your best interest to wave. Or to scratch the hair on your head. Take pain to never stand in a position on higher ground than the archpriest. He is called Ploopploopeen. We show deference by permitting him the higher ground. My folk are vigilant against intrusion. There are likely to be patrols. If we encounter one, you must not react. Perhaps I can risk something and gain us audience with the elders, rather than be slain outright."[/color] [sblock=Kamael]Shuushar has been forthright, offering much detail about Sloobludop. Kamael believes, however, the kuo-toa has left out detail.[/sblock] Jimjar hovered near Brinn. The deep gnome seemed to want something. Finally, Jimjar huffed in exasperation, stuck his hand in a pocket, and pulled out a scroll tube. He waggled the tube enticingly at Brinn and garbled something in Undercommon. Brinn made out, [color=green]"Trade...map...drow...out...gold?"[/color] The deep gnome appeared to be proposing a bet, but just what he offered and expected Brinn couldn't quite make out. Solace, who was up and about, overheard Jimjar's offer. [sblock=Solace]"I propose a wager and a trade. I have here a map I nicked from one of our captors. It shows the location of a tomb, I think. The she-spider will draw first blood at our next encounter. If I am wrong, the tube is yours. If I am right, you will give me something." In typical svirfneblin style, Jimjar did not specify what Brinn might offer. He seemed to be waiting for Brinn's reply.[/sblock] [/QUOTE]
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