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<blockquote data-quote="GlassEye" data-source="post: 6847895" data-attributes="member: 40413"><p>[align=left]http://imageshack.com/a/img911/4206/YYKIvj.jpg[/align]</p><p>Raza considered then sheathed her dagger and stepped out of obscurement. Sometimes a tool that had lost its usefulness needed to be discarded. She hoped this wasn't the case today.</p><p></p><p>Raza walked up to the kuo-toan guard. <span style="color: orange">"I submit."</span> She turned to glare at Brinn. <span style="color: orange">"Would you make enemies of these people? Should you make enemies everywhere you go, you will quickly discover you have no friends to give you succor when it is needed. And how do you treat untrusted strangers in your homeland? It is not too great an imposition to abide by these restrictions. Or would you rather retreat towards Velkenvelve and scavenge for your next meal?"</span></p><p></p><p>[sblock=OOC]Sheath dagger</p><p>Move to J11, surrender</p><p>[/sblock][sblock=Raza, in brief]</p><p>[size=+1]<a href="http://www.enworld.org/forum/group.php?do=discuss&gmid=19026#gmessage19026" target="_blank">Raza Thulcandra</a>[/size], halfling Druid 4</p><p><span style="color: orange"><strong>Initiative:</strong></span> +3; <span style="color: orange"><strong>Inspiration:</strong></span> No</p><p><span style="color: orange"><strong>AC:</strong></span> 14, <span style="color: yellow">Current: 14</span>; <span style="color: orange"><strong>HP:</strong></span> <span style="color: yellow">31</span>/31; <span style="color: orange"><strong>Speed:</strong></span> 25 ft</p><p></p><p><span style="color: orange"> <strong>Str</strong></span> 8 (-1), <span style="color: orange"><strong>Dex</strong></span> 16 (+3) , <span style="color: orange"><strong>Con</strong></span> 14 (+2), <span style="color: orange"><strong>Int</strong></span> 11 (+0), <span style="color: orange"><strong>Wis</strong></span> 16 (+3), <span style="color: orange"><strong>Cha</strong></span> 12 (+1)</p><p></p><p><span style="color: orange"><strong>Conditions:</strong></span> Darkvision</p><p><span style="color: orange"><strong>Saves:</strong></span> Intelligence +2, Wisdom +5</p><p><span style="color: orange"><strong>Skills:</strong></span> Insight +5, Perception +5, Religion +2, Stealth +5</p><p><span style="color: orange"><strong>Senses:</strong></span> passive Perception 15</p><p></p><p><span style="color: orange"><strong>In Hand:</strong></span></p><p><span style="color: orange"><strong>Spells Prepared:</strong></span> (7) <a href="http://ephe.github.io/grimoire/" target="_blank">(Grimoire)</a> <ul> <li data-xf-list-type="ul">2nd level: 0/2; Darkvision, Flame Blade*, Lesser Restoration, Spider Climb (circle), Spike Growth (circle)</li> <li data-xf-list-type="ul">1st level: 4/4; Absorb Elements*, Cure Wounds*, Faerie Fire, Goodberry</li> <li data-xf-list-type="ul">Cantrips: Druidcraft, Mold Earth, Produce Flame, Guidance</li> </ul><p>* can be cast at higher level</p><p>Spell Attack: +5; Spell save DC 13</p><p></p><p><span style="color: orange"><strong>Special:</strong></span></p><p>Lucky, Brave, Halfling Nimbleness, Naturally Stealthy, Natural Recovery 2/2</p><p>Wild Shape 0/2 (1 hour duration)</p><p></p><p><span style="color: orange"><strong>Stuff:</strong></span></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6847895, member: 40413"] [align=left]http://imageshack.com/a/img911/4206/YYKIvj.jpg[/align] Raza considered then sheathed her dagger and stepped out of obscurement. Sometimes a tool that had lost its usefulness needed to be discarded. She hoped this wasn't the case today. Raza walked up to the kuo-toan guard. [color=orange]"I submit."[/color] She turned to glare at Brinn. [color=orange]"Would you make enemies of these people? Should you make enemies everywhere you go, you will quickly discover you have no friends to give you succor when it is needed. And how do you treat untrusted strangers in your homeland? It is not too great an imposition to abide by these restrictions. Or would you rather retreat towards Velkenvelve and scavenge for your next meal?"[/color] [sblock=OOC]Sheath dagger Move to J11, surrender [/sblock][sblock=Raza, in brief] [size=+1][url=http://www.enworld.org/forum/group.php?do=discuss&gmid=19026#gmessage19026]Raza Thulcandra[/url][/size], halfling Druid 4 [color=orange][b]Initiative:[/b][/color] +3; [color=orange][b]Inspiration:[/b][/color] No [color=orange][b]AC:[/b][/color] 14, [color=yellow]Current: 14[/color]; [color=orange][b]HP:[/b][/color] [color=yellow]31[/color]/31; [color=orange][b]Speed:[/b][/color] 25 ft [color=orange] [B]Str[/B][/color] 8 (-1), [color=orange][B]Dex[/B][/color] 16 (+3) , [color=orange][B]Con[/B][/color] 14 (+2), [color=orange][B]Int[/B][/color] 11 (+0), [color=orange][B]Wis[/B][/color] 16 (+3), [color=orange][B]Cha[/B][/color] 12 (+1) [color=orange][b]Conditions:[/b][/color] Darkvision [color=orange][b]Saves:[/b][/color] Intelligence +2, Wisdom +5 [color=orange][b]Skills:[/b][/color] Insight +5, Perception +5, Religion +2, Stealth +5 [color=orange][b]Senses:[/b][/color] passive Perception 15 [color=orange][b]In Hand:[/b][/color] [color=orange][b]Spells Prepared:[/b][/color] (7) [url=http://ephe.github.io/grimoire/ ](Grimoire)[/url][list] [*]2nd level: 0/2; Darkvision, Flame Blade*, Lesser Restoration, Spider Climb (circle), Spike Growth (circle) [*]1st level: 4/4; Absorb Elements*, Cure Wounds*, Faerie Fire, Goodberry [*]Cantrips: Druidcraft, Mold Earth, Produce Flame, Guidance[/list] * can be cast at higher level Spell Attack: +5; Spell save DC 13 [color=orange][b]Special:[/b][/color] Lucky, Brave, Halfling Nimbleness, Naturally Stealthy, Natural Recovery 2/2 Wild Shape 0/2 (1 hour duration) [color=orange][b]Stuff:[/b][/color] [/sblock] [/QUOTE]
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