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Out of the Abyss - Madness! Insanity! What Works/Doesn't? What Was Hilarious/Tragic?
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<blockquote data-quote="Celtavian" data-source="post: 6801070" data-attributes="member: 5834"><p>I'm doing as CapnZapp as far as restricting madness to demon lord appearances and truly horrifying scenes. I don't like the <em>faerzress</em> induced madness idea. I figure adventurers would have to see some truly horrifying things given how often they do battle and fight strange monsters to be afflicted with madness. Adventurers are naturally resistant to being unnerved by the strange or they wouldn't begin a life of adventuring. </p><p></p><p>I based the madness that afflicts the characters on the Demon lord madness table. I don't even bother with the DMG madness table. I prefer whatever demonic madness/corruption invades their mind to be driven by the demon lord that afflicts it. I'll have to come up with some basic game affects from the madness to go along with the descriptive. I only recently had my players make a madness save when they saw their first demon lord. </p><p></p><p>I see the madness more like corruption. Demon lords are such powerful forces of evil that their presence corrupts the weak minded driving them to carry out the evil impulses the demon lords naturally send out like a humans send out smells from their biological function. The function of the Lords of the Abyss is to corrupt and destroy. That is what they encourage in their presence.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6801070, member: 5834"] I'm doing as CapnZapp as far as restricting madness to demon lord appearances and truly horrifying scenes. I don't like the [I]faerzress[/I] induced madness idea. I figure adventurers would have to see some truly horrifying things given how often they do battle and fight strange monsters to be afflicted with madness. Adventurers are naturally resistant to being unnerved by the strange or they wouldn't begin a life of adventuring. I based the madness that afflicts the characters on the Demon lord madness table. I don't even bother with the DMG madness table. I prefer whatever demonic madness/corruption invades their mind to be driven by the demon lord that afflicts it. I'll have to come up with some basic game affects from the madness to go along with the descriptive. I only recently had my players make a madness save when they saw their first demon lord. I see the madness more like corruption. Demon lords are such powerful forces of evil that their presence corrupts the weak minded driving them to carry out the evil impulses the demon lords naturally send out like a humans send out smells from their biological function. The function of the Lords of the Abyss is to corrupt and destroy. That is what they encourage in their presence. [/QUOTE]
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Out of the Abyss - Madness! Insanity! What Works/Doesn't? What Was Hilarious/Tragic?
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