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General Tabletop Discussion
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Out of the Abyss: number of encounters per day in the Underdark?
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<blockquote data-quote="Stormdale" data-source="post: 7196454" data-attributes="member: 3555"><p>Sam. these days I tend to turn wilderness/exploration section into a 4-5 room dungeon, which is how I prefer to do my wilderness exploration these days and gloss over the mapping and day to day stuff.</p><p></p><p>I tend to preplan them and would do something along the lines of: </p><p>• Combat encounter</p><p>• Role playing encounter- may be a party of svirfneblin miners who have some useful info about a hazard up ahead. </p><p>• Underdark obstacle/hazard to overcome- eg a chasm, bridge, dangerous terrain</p><p>• Trick/trap/puzzle encounter</p><p>• Possible plot twist/complication to storyline or other event</p><p></p><p>Or even just adapt the 5 room dungeon to a small dungeon they find on the way and run that as their travel encounter on the journey.</p><p></p><p>Stormdale</p></blockquote><p></p>
[QUOTE="Stormdale, post: 7196454, member: 3555"] Sam. these days I tend to turn wilderness/exploration section into a 4-5 room dungeon, which is how I prefer to do my wilderness exploration these days and gloss over the mapping and day to day stuff. I tend to preplan them and would do something along the lines of: • Combat encounter • Role playing encounter- may be a party of svirfneblin miners who have some useful info about a hazard up ahead. • Underdark obstacle/hazard to overcome- eg a chasm, bridge, dangerous terrain • Trick/trap/puzzle encounter • Possible plot twist/complication to storyline or other event Or even just adapt the 5 room dungeon to a small dungeon they find on the way and run that as their travel encounter on the journey. Stormdale [/QUOTE]
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Out of the Abyss: number of encounters per day in the Underdark?
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