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<blockquote data-quote="Kobold Stew" data-source="post: 6849672" data-attributes="member: 23484"><p>The survivability of the distance was a factor. Now we know that starvation is not a factor, we can travel further and that issue is solved.</p><p></p><p>I don't want to split the party, on principle. </p><p></p><p>From Solace's perspective:</p><p>- she doesn't speak the language</p><p>- it's a community of evil creatures (this is an inference on her part, and on mine, and makes presumptions about how alignment works, but whatever)</p><p>- we'd be going in unarmed. </p><p></p><p>If we needed access to a market, that's fine, but does anyone think this is ending in other than combat? Solace died (twice? three times) -- 0 hp -- the last time she was in that exact situation.</p><p></p><p>Unless there's something specific that is needed there, this can wait. Or, if combat is inevitable, the diplomatic and polite route is the way to go.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6849672, member: 23484"] The survivability of the distance was a factor. Now we know that starvation is not a factor, we can travel further and that issue is solved. I don't want to split the party, on principle. From Solace's perspective: - she doesn't speak the language - it's a community of evil creatures (this is an inference on her part, and on mine, and makes presumptions about how alignment works, but whatever) - we'd be going in unarmed. If we needed access to a market, that's fine, but does anyone think this is ending in other than combat? Solace died (twice? three times) -- 0 hp -- the last time she was in that exact situation. Unless there's something specific that is needed there, this can wait. Or, if combat is inevitable, the diplomatic and polite route is the way to go. [/QUOTE]
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