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<blockquote data-quote="Cody C. Lewis" data-source="post: 6739334" data-attributes="member: 6802841"><p>Totally agree with a lot of the suggestions given here; specifically [MENTION=6801670]Istbor[/MENTION] and [MENTION=6801671]itcomeswithamap[/MENTION]</p><p></p><p>Basically, the point of a setting like this one is that it <em>can</em> be a <em>unique</em> experience. Sell them on it if you believe you can deliver something memorable. The underdark, especially if foreign to both player and characters, can be that change of pace that will get your group's juices going.</p><p></p><p>So just be honest with them. "Guys I really think this can be amazing and am afraid that a bunch of characters that are familiar with the setting might take away some of the fun. But ultimately play what you want."</p></blockquote><p></p>
[QUOTE="Cody C. Lewis, post: 6739334, member: 6802841"] Totally agree with a lot of the suggestions given here; specifically [MENTION=6801670]Istbor[/MENTION] and [MENTION=6801671]itcomeswithamap[/MENTION] Basically, the point of a setting like this one is that it [I]can[/I] be a [I]unique[/I] experience. Sell them on it if you believe you can deliver something memorable. The underdark, especially if foreign to both player and characters, can be that change of pace that will get your group's juices going. So just be honest with them. "Guys I really think this can be amazing and am afraid that a bunch of characters that are familiar with the setting might take away some of the fun. But ultimately play what you want." [/QUOTE]
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