Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
"Out of the Frying Pan"- Book III: Fanning the Embers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="el-remmen" data-source="post: 1614413" data-attributes="member: 11"><p>Well, typically I choose one NPC of the group (in this case Gunthar) and make him do most of the talking. I also have a 'voice' for each NPC - I don't mean an accent (though sometimes they have one), but just a way of talking that makes it instantly recognizable who is speaking. Gunthar is crass. Debo is brief and blunt. Frederick is verbose and friendly. Rondar is whiny, etc. . . I establish the characters and then rely on my ability as an actor and story-terller to give the cues - But since it doesn't always work 100% I let the players know who the "default" speaker is and tell them to assume that if I don't say that is who is doing the talking.</p><p></p><p>I also do thing like say "you overhear Fred and Gunthar speaking about X" and then give the info that way with some example lines of dialogue (some of which I write down ahead of time).</p><p></p><p>It is tough having so many NPCs around (much like when the FMK traveled with the dwarves of Abarrane-Abaruch), but I do my best to thin the herd and get rid of them when I can - but I don't make them leave just b/c I am tired I am a slave to internal consistency. </p><p></p><p></p><p></p><p>I expected this adventure to be difficult both because and in spite of all the other factions represented here (the gnomes, Gunthar's crew, the gnomes and the monks). I had no prediction about what would happen and did not expect the alliance of the two parties - that threw me for a loop. I just figured there would be some misunderstandings, some temporary alliances, some double-crossing, some info-swapping, etc. . . and I left it open ended to let the players decide how it would play out. </p><p></p><p>I try to make all my encounters as open-ended as possible.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 1614413, member: 11"] Well, typically I choose one NPC of the group (in this case Gunthar) and make him do most of the talking. I also have a 'voice' for each NPC - I don't mean an accent (though sometimes they have one), but just a way of talking that makes it instantly recognizable who is speaking. Gunthar is crass. Debo is brief and blunt. Frederick is verbose and friendly. Rondar is whiny, etc. . . I establish the characters and then rely on my ability as an actor and story-terller to give the cues - But since it doesn't always work 100% I let the players know who the "default" speaker is and tell them to assume that if I don't say that is who is doing the talking. I also do thing like say "you overhear Fred and Gunthar speaking about X" and then give the info that way with some example lines of dialogue (some of which I write down ahead of time). It is tough having so many NPCs around (much like when the FMK traveled with the dwarves of Abarrane-Abaruch), but I do my best to thin the herd and get rid of them when I can - but I don't make them leave just b/c I am tired I am a slave to internal consistency. I expected this adventure to be difficult both because and in spite of all the other factions represented here (the gnomes, Gunthar's crew, the gnomes and the monks). I had no prediction about what would happen and did not expect the alliance of the two parties - that threw me for a loop. I just figured there would be some misunderstandings, some temporary alliances, some double-crossing, some info-swapping, etc. . . and I left it open ended to let the players decide how it would play out. I try to make all my encounters as open-ended as possible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
"Out of the Frying Pan"- Book III: Fanning the Embers
Top