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Out of the Frying Pan... (d20 Star Wars)
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<blockquote data-quote="Ambrus" data-source="post: 2434862" data-attributes="member: 17691"><p><span style="color: Gray">OOC: Now knowing how the hangar's computers work and the capabilities of the two vessels, I'm going to backtrack a bit to describe what DRK-1X did while at the first console and in the few moments before the Sith burnt through the loading dock door.</span></p><p></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Cognitive Processing</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Datum: The two computer consoles are linked to their respective vessels.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Datum: DRK-1X's presence activates the consoles and unlocks the vessel's controls.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Proposition: A violent altercation is imminent.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Threat index: 87.8%</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Datum: This vessel has no weapons.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Datum: The freighter has four turret mounted light blasters.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Emotive Node: Anxiety 44.9%; Resolve 30.7%; Uncertainty 24.4%.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Volition Threshold has been reached.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Deploy scomp-link.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Raise the vessel's shields.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Relock the vessel's controls.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Log off from the computer console.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Uploading directives to repulsorlift unit [X=0m.,Y=-12.4m., Z=-0.5m., V=10.67m./second]</span></span></span></p><p></p><p>It's three unblinking optical sensors quickly scan the readouts flashing across the console's screen. In the blink of an eye, a black panel next to the droid's primary photorecptor flips up to reveal a computer interface probe. The probe quickly extends forward to marry itself to the console's interface port. A gentle hum can be heard as the port spins, indicating the droid has successfully linked to the computer. DRK-1X instructs the computer to raise the ship's shields, to relocks the vessel's controls and then it physically disconnects itself from the console. Just as large globs of molten metal are pouring forth from the widening hole in the loading dock's door, DRK-1X spins in place and tears across the hangar bay towards the second vessel's computer console.</p><p></p><p>As the human soldier opens fire with his repeating blaster, the diminutive probe droid ducks beneath the aft portion of the freighter and glides over to the second computer console.</p><p></p><p><span style="color: Gray">OOC: Since you stated that DRK-1X could make it from the console up to hide near the ceiling, I'm assuming that it wouldn't be too much of a stretch to assume a change of direction to take advantage of the new information you provided. Since the distances are similar, I estimate that 1X could make it past the half way point between the two consoles before the Sith enters the hangar as you described. If that's okay with you then DRK-1X will, on its turn, fly to the second console <span style="color: LightBlue">(as a move equivalent action, Speed 16 meters)</span>. I assume the console will activate automatically like the first one did <span style="color: LightBlue">(as a free action)</span>. 1X will then link up to the computer and instruct it to power up the freighter's four light blaster turrets <span style="color: LightBlue">(as a standard action, Computer Use +14)</span>.</span></p><p><span style="color: Gray"></span></p><p><span style="color: Gray">If I understand this correctly, since the four light blasters are turreted, identical and share the same facing they're treated as adjoining weapons and can all be fired in any direction simultaneously by one user<span style="color: LightBlue">(CRB, p.212)</span>. On the following round, DRK-1X will switch to multifire mode (as a free action) and fire a total of eight shots <span style="color: LightBlue">(as a full round action)</span> at the Sith <span style="color: LightBlue">(BAB +4, Dex +5, +1 Ship Size, -4 without the Starship Operations feat, -4 for multifire and the Sith receives a +12 to her Defense rating against the attacks for the freighter's size)</span>. By my math, I'll need to roll a natural twenty to score a hit on the Sith, but with eight attacks DRK-1X may just manage. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </span></p></blockquote><p></p>
[QUOTE="Ambrus, post: 2434862, member: 17691"] [COLOR=Gray]OOC: Now knowing how the hangar's computers work and the capabilities of the two vessels, I'm going to backtrack a bit to describe what DRK-1X did while at the first console and in the few moments before the Sith burnt through the loading dock door.[/COLOR] [SIZE=1][FONT=System][COLOR=Green]Cognitive Processing Datum: The two computer consoles are linked to their respective vessels. Datum: DRK-1X's presence activates the consoles and unlocks the vessel's controls. Proposition: A violent altercation is imminent. Threat index: 87.8% Datum: This vessel has no weapons. Datum: The freighter has four turret mounted light blasters. Emotive Node: Anxiety 44.9%; Resolve 30.7%; Uncertainty 24.4%. Volition Threshold has been reached. Deploy scomp-link. Raise the vessel's shields. Relock the vessel's controls. Log off from the computer console. Uploading directives to repulsorlift unit [X=0m.,Y=-12.4m., Z=-0.5m., V=10.67m./second][/COLOR][/FONT][/SIZE] It's three unblinking optical sensors quickly scan the readouts flashing across the console's screen. In the blink of an eye, a black panel next to the droid's primary photorecptor flips up to reveal a computer interface probe. The probe quickly extends forward to marry itself to the console's interface port. A gentle hum can be heard as the port spins, indicating the droid has successfully linked to the computer. DRK-1X instructs the computer to raise the ship's shields, to relocks the vessel's controls and then it physically disconnects itself from the console. Just as large globs of molten metal are pouring forth from the widening hole in the loading dock's door, DRK-1X spins in place and tears across the hangar bay towards the second vessel's computer console. As the human soldier opens fire with his repeating blaster, the diminutive probe droid ducks beneath the aft portion of the freighter and glides over to the second computer console. [COLOR=Gray]OOC: Since you stated that DRK-1X could make it from the console up to hide near the ceiling, I'm assuming that it wouldn't be too much of a stretch to assume a change of direction to take advantage of the new information you provided. Since the distances are similar, I estimate that 1X could make it past the half way point between the two consoles before the Sith enters the hangar as you described. If that's okay with you then DRK-1X will, on its turn, fly to the second console [COLOR=LightBlue](as a move equivalent action, Speed 16 meters)[/COLOR]. I assume the console will activate automatically like the first one did [COLOR=LightBlue](as a free action)[/COLOR]. 1X will then link up to the computer and instruct it to power up the freighter's four light blaster turrets [COLOR=LightBlue](as a standard action, Computer Use +14)[/COLOR]. If I understand this correctly, since the four light blasters are turreted, identical and share the same facing they're treated as adjoining weapons and can all be fired in any direction simultaneously by one user[COLOR=LightBlue](CRB, p.212)[/COLOR]. On the following round, DRK-1X will switch to multifire mode (as a free action) and fire a total of eight shots [COLOR=LightBlue](as a full round action)[/COLOR] at the Sith [COLOR=LightBlue](BAB +4, Dex +5, +1 Ship Size, -4 without the Starship Operations feat, -4 for multifire and the Sith receives a +12 to her Defense rating against the attacks for the freighter's size)[/COLOR]. By my math, I'll need to roll a natural twenty to score a hit on the Sith, but with eight attacks DRK-1X may just manage. :] [/COLOR] [/QUOTE]
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