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Out of the Frying Pan... (d20 Star Wars)
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<blockquote data-quote="Ambrus" data-source="post: 2462871" data-attributes="member: 17691"><p><span style="color: gray">OOC: For Shadow</span>[sblock]<span style="color: gray">Since I'm away on vacation at my parents' place and don't have my Star Wars books with me, I can't read up on force points or dark force points. I'm sorry if I'm in error or am missing something (if so just ignore me) but if the only effect of the dark force point the Sith spent is to grant her a +23 bonus to all actions, like you said, I'm afraid I don't see how she's managing to reach the ship's hatch in one round. There are a few problems as I see it; again please excuse me if I'm missing something.</span></p><p><span style="color: gray"></span></p><p><span style="color: gray">One can only run in a straight line so it isn't usually possible to perform a full-round run action while also executing a long jump. Also, distance moved by jumping is counted against your normal maximum movement in a round. Effectively, if you take a double move action you can only traverse a distance equal to twice your base speed. Even if your jump skill-check allows you to jump further than double your base speed, you end your turn in the air and have to complete your jump as part of your next turn. The rules are set up like that so that high strength soldiers with full ranks in Jump can't simply circumvent their movement limits by hopping around all the time. Finally, since the Sith was in back of the console and couldn't get a running start she was essentially performing a standing long jump, which doubles the DC of her long jump (or effectively halves the overall distance she can jump). She could cover about 6 or 7 meters with each leap, but would have to leap-frog about three times to bound over all the crates in her way. She could do it all in one round, but she'd be limited to her usual maximum speed of 20 meters as she would in a regular double move action. By my count, she'd end her turn having landed just behind the final crate, but still a few meters away from the ship's hatch. Am I making sense? <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> </span>[/sblock]</p></blockquote><p></p>
[QUOTE="Ambrus, post: 2462871, member: 17691"] [color=gray]OOC: For Shadow[/color][sblock][color=gray]Since I'm away on vacation at my parents' place and don't have my Star Wars books with me, I can't read up on force points or dark force points. I'm sorry if I'm in error or am missing something (if so just ignore me) but if the only effect of the dark force point the Sith spent is to grant her a +23 bonus to all actions, like you said, I'm afraid I don't see how she's managing to reach the ship's hatch in one round. There are a few problems as I see it; again please excuse me if I'm missing something. One can only run in a straight line so it isn't usually possible to perform a full-round run action while also executing a long jump. Also, distance moved by jumping is counted against your normal maximum movement in a round. Effectively, if you take a double move action you can only traverse a distance equal to twice your base speed. Even if your jump skill-check allows you to jump further than double your base speed, you end your turn in the air and have to complete your jump as part of your next turn. The rules are set up like that so that high strength soldiers with full ranks in Jump can't simply circumvent their movement limits by hopping around all the time. Finally, since the Sith was in back of the console and couldn't get a running start she was essentially performing a standing long jump, which doubles the DC of her long jump (or effectively halves the overall distance she can jump). She could cover about 6 or 7 meters with each leap, but would have to leap-frog about three times to bound over all the crates in her way. She could do it all in one round, but she'd be limited to her usual maximum speed of 20 meters as she would in a regular double move action. By my count, she'd end her turn having landed just behind the final crate, but still a few meters away from the ship's hatch. Am I making sense? :heh: [/color][/sblock] [/QUOTE]
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