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Out of the Frying Pan... (d20 Star Wars)
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<blockquote data-quote="shadowbloodmoon" data-source="post: 2474215" data-attributes="member: 9986"><p>Tal watches as the Sith woman glares at the Nemoidian who just entered the hangar with another human woman, who seems all too calm for the environment she is in. <span style="color: red">"Another time, Corrina,"</span> Tal hears from the Sith woman. </p><p></p><p>Deactivating her lightsaber she runs into the woods surrounding the hangar, but not before both X and Tal take potshots at her. Each shot misses by a wide berth, the Sith now fully enveloped by the woods. Dofina approaches X, nearly out of breath. <span style="color: cyan">"Good job, X. I knew I had built you right the first time. Let's get this place emptied and then you can tell me who all these people are."</span></p><p></p><p>Dofina then goes to work, explaining to each person their place in her world, expecting them to help her clean up the place in a hurry if they are to go with her on her already cramped ship. </p><p></p><p>In minutes, the group has checked the other ship and made sure that any important cargo has been added to the Geth Hound. There was none. Dofina prefers not to take the Clone weapons. Too risky, she said. She then rescinds the order later, hoping she can fence them quickly on Nar Shadaa. </p><p></p><p>X's search on the hangar's computer tells it that the explosion was caused by an orbital blast. Someone knew where to hit the station to knock out its power source. However the shot was just off the mark and only managed to damage some systems. This is of course will change as Dofina orders the building's self-destruct sequence activated just before the ship leaves. She doesn't plan on returning to Taris. </p><p></p><p>The only other things found in the hangar in the time you have left is a few crates of various clothes and munitions. Empty power packs, replacement barrels for blasters, things like that. Unfortunately, Dofina has decided that the loss is worth it and leaves it behind. Going so far as to say to leave the Easy Credder as well. </p><p></p><p>It is then that X remembers seeing the timed device that the Sith had put on the control console before running out. Quickly determining the time they had left, it activates the building's self-destruct and scrambles aboard with the rest of the refugees. Dofina takes her place in the pilot seat, the rest cramped in the back with the cargo Dofina ordered taken with. Barely waiting for everyone to strap in, she pushes the throttle forward, ramp closing and shields raising, blasting out of the hole created by the blast earlier. Moments after, a small explosion inside the hangar can be seen on the monitors on the ship. Not a second later, the entire compound is engulfed in flames. </p><p></p><p>Soon, the sky gives way to eternal blackness, stars screaming towards you at high speed. Laser blasts echo off the hull, but Dofina has already entered the coordinates to your destination and she punches the hyperdrive lever. You are kicked back in your tiny seats or for some, your repulsor work to keep you balanced as the stars become starlines and you enter hyperspace. </p><p></p><p>Dofina turns turns in her seat, blaster in hand.<span style="color: cyan">"So X, since these people aren't dead, I presume they have been useful to you in some way. Tell me who they are and why I am bringing them on <em>my</em> ship."</span></p><p></p><p>[sblock]<span style="color: gray"></span></p><p><span style="color: gray"></span></p><p><span style="color: gray">Tal (26)- Delays until after X. </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">Dark Jedi (22)- Continues running full speed (40m) away from the hangar, deactivating other lightsaber. Curses at Dofina(?)...</span></p><p><span style="color: gray"></span></p><p><span style="color: gray">Tac (17)- Use Friendship 15. Sith goes from Hostile to Unfriendly. (Anyone else think this should require a save?) I'm not worrying about the VP loss because you'll be getting them back soon. </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">DRK-1X (16)- Reopens ship, moves and fires stun blaster at Sith. 13+13-12= 14 vs. Def 21.</span></p><p><span style="color: gray"></span></p><p><span style="color: gray">Tal (16)- Fires at the Sith, Full Atk: 9, 9, 5, 2 vs. Def 22.</span></p><p><span style="color: gray"></span></p><p><span style="color: gray">Dofina (13)- Double moves into the hangar, getting as far from the Sith as possible. </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">Femi (13)- Keeps moving into the hangar, is now by the ship. </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">Okay guys, The Sith is going to continue running and for the most part, the combat is over. I was going to have you guys fight your way out of the planet's gravity well, but that is okay..... Based on Ambrus' ooc post, I wrote the last part of it. If you want to go back and change things a bit, feel free, but try to stay in continuity with each other so I don't get confused when I get back..... Have a fun week guys. </span></p><p><span style="color: gray"></span></p><p><span style="color: gray"></span>[/sblock]</p></blockquote><p></p>
[QUOTE="shadowbloodmoon, post: 2474215, member: 9986"] Tal watches as the Sith woman glares at the Nemoidian who just entered the hangar with another human woman, who seems all too calm for the environment she is in. [color=red]"Another time, Corrina,"[/color] Tal hears from the Sith woman. Deactivating her lightsaber she runs into the woods surrounding the hangar, but not before both X and Tal take potshots at her. Each shot misses by a wide berth, the Sith now fully enveloped by the woods. Dofina approaches X, nearly out of breath. [color=cyan]"Good job, X. I knew I had built you right the first time. Let's get this place emptied and then you can tell me who all these people are."[/color] Dofina then goes to work, explaining to each person their place in her world, expecting them to help her clean up the place in a hurry if they are to go with her on her already cramped ship. In minutes, the group has checked the other ship and made sure that any important cargo has been added to the Geth Hound. There was none. Dofina prefers not to take the Clone weapons. Too risky, she said. She then rescinds the order later, hoping she can fence them quickly on Nar Shadaa. X's search on the hangar's computer tells it that the explosion was caused by an orbital blast. Someone knew where to hit the station to knock out its power source. However the shot was just off the mark and only managed to damage some systems. This is of course will change as Dofina orders the building's self-destruct sequence activated just before the ship leaves. She doesn't plan on returning to Taris. The only other things found in the hangar in the time you have left is a few crates of various clothes and munitions. Empty power packs, replacement barrels for blasters, things like that. Unfortunately, Dofina has decided that the loss is worth it and leaves it behind. Going so far as to say to leave the Easy Credder as well. It is then that X remembers seeing the timed device that the Sith had put on the control console before running out. Quickly determining the time they had left, it activates the building's self-destruct and scrambles aboard with the rest of the refugees. Dofina takes her place in the pilot seat, the rest cramped in the back with the cargo Dofina ordered taken with. Barely waiting for everyone to strap in, she pushes the throttle forward, ramp closing and shields raising, blasting out of the hole created by the blast earlier. Moments after, a small explosion inside the hangar can be seen on the monitors on the ship. Not a second later, the entire compound is engulfed in flames. Soon, the sky gives way to eternal blackness, stars screaming towards you at high speed. Laser blasts echo off the hull, but Dofina has already entered the coordinates to your destination and she punches the hyperdrive lever. You are kicked back in your tiny seats or for some, your repulsor work to keep you balanced as the stars become starlines and you enter hyperspace. Dofina turns turns in her seat, blaster in hand.[color=cyan]"So X, since these people aren't dead, I presume they have been useful to you in some way. Tell me who they are and why I am bringing them on [i]my[/i] ship."[/color] [sblock][color=gray] Tal (26)- Delays until after X. Dark Jedi (22)- Continues running full speed (40m) away from the hangar, deactivating other lightsaber. Curses at Dofina(?)... Tac (17)- Use Friendship 15. Sith goes from Hostile to Unfriendly. (Anyone else think this should require a save?) I'm not worrying about the VP loss because you'll be getting them back soon. DRK-1X (16)- Reopens ship, moves and fires stun blaster at Sith. 13+13-12= 14 vs. Def 21. Tal (16)- Fires at the Sith, Full Atk: 9, 9, 5, 2 vs. Def 22. Dofina (13)- Double moves into the hangar, getting as far from the Sith as possible. Femi (13)- Keeps moving into the hangar, is now by the ship. Okay guys, The Sith is going to continue running and for the most part, the combat is over. I was going to have you guys fight your way out of the planet's gravity well, but that is okay..... Based on Ambrus' ooc post, I wrote the last part of it. If you want to go back and change things a bit, feel free, but try to stay in continuity with each other so I don't get confused when I get back..... Have a fun week guys. [/color][/sblock] [/QUOTE]
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