Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Out of the Frying Pan... (d20 Star Wars)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ambrus" data-source="post: 2760382" data-attributes="member: 17691"><p>Shadow:[sblock]<span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Cognitive Processing</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Datum: Mistress Dofina's pulse is 42.5 beats per minute.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Com-channel #8799615J: "...aaasooot! Abi sa sinkaast loocast vit'aaa fonus donus. Ganut!!!"</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Execute Battle simulation 9238.1A (Mistress Dofina possessed but unarmed vs Ventress)</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Processing.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Result: Mistress Dofina injured and disabled (52.6% vitality) DRK-1X 73.6% program failure.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Com-channel #975215A: Voice ID Felia Sardo "I hadn't realised that you called in the</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">troopers. Clever move. We'd been afraid of being associated with the hutt in the soldiers'</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">eyes. But if there's no risk of that then we don't need to run. We should still probably put</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">some distance between us and them, though- there's no reason to hang around a firefight.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Besides, we should discuss business. Since the hutt's plans are out the airlock, I'd like to</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">hear your plans for the area, and how we can be a part of them."</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Execute Battle simulation 9237.8C (Mistress Dofina not psychically possessed vs Ventress)</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Processing.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Result: Mistress Dofina fatally wounded. DRK-1X 58.3% structural damage, program failure.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Com-channel #9463284E: "...no jurisdiction in this system. This is hutt space. The hutt won't..."</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Datum: Mistress Dofina's body temperature is 37º c.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Com-channel #2394870K: "01010111011001010100001010101101010100011010011"</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Com-channel #975215A: Voice ID Kellon: "If you'll allow me? (Pause) My apologies</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">commander. These people are on my payroll. Hard to keep track you know? (laughs) I'll let</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">you know if I find the ones you seek. (pause) You see this take-over is essential. Change is</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">good yes? My friends and I agree with this new Emperor. We see need for order and peace.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">We want to enforce this on places such as this. Of course many disagree. This is where you</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">come in. If interested truly you are."</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Com-channel #9237864E: "Is this going to postpone the races today? I have a lot of credits..."</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Datum: Mistress Dofina's respiration is 35 breaths per minute.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Com-channel #9385104A: "...out of there. Don't get caught in a turf war between the hutt..."</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Heuristic Node: Alteration to target motion tracking sub-routine 12843.63</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Processing.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Execute Battle simulation 9237.8D (Mistress Dofina not psychically possessed vs Ventress)</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Processing.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Result: Mistress Dofina fatally wounded. DRK-1X 62.9% structural damage, program failure imminent.</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Com-channel #9375194S: "...all over the sector. I've heard the hutt has cleared out on its..."</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">Com-channel #975215A: Voice ID Felia Sardo "What can we do to help? A little more...</span></span></span></p><p><span style="font-size: 9px"><span style="font-family: 'System'"><span style="color: Green">order... in places like this could go a long way."</span></span></span></p><p></p><p><span style="color: gray">OOC: I haven't seen Stealth I'm afraid, though since it contains an AI I can imagine what you mean. The way a machine learns is usually to muscle its way through multiple simulations with sheer processing power. I imagine that's what they showed the AI in the movie doing. I try to have DRK-1X, being a paramilitary unit, behave similarly. It applies the same kind of learning behaviour for non-military applications as well; diplomacy, problem-solving, improvisation, etc... it's a good way to illustrate how it improves and gains levels over time. Which reminds me; did you want to wait to award xp for the fight with Ventress?</span></p><p>[/sblock]*Static*</p></blockquote><p></p>
[QUOTE="Ambrus, post: 2760382, member: 17691"] Shadow:[sblock][SIZE=1][FONT=System][COLOR=Green]Cognitive Processing Datum: Mistress Dofina's pulse is 42.5 beats per minute. Com-channel #8799615J: "...aaasooot! Abi sa sinkaast loocast vit'aaa fonus donus. Ganut!!!" Execute Battle simulation 9238.1A (Mistress Dofina possessed but unarmed vs Ventress) Processing. Result: Mistress Dofina injured and disabled (52.6% vitality) DRK-1X 73.6% program failure. Com-channel #975215A: Voice ID Felia Sardo "I hadn't realised that you called in the troopers. Clever move. We'd been afraid of being associated with the hutt in the soldiers' eyes. But if there's no risk of that then we don't need to run. We should still probably put some distance between us and them, though- there's no reason to hang around a firefight. Besides, we should discuss business. Since the hutt's plans are out the airlock, I'd like to hear your plans for the area, and how we can be a part of them." Execute Battle simulation 9237.8C (Mistress Dofina not psychically possessed vs Ventress) Processing. Result: Mistress Dofina fatally wounded. DRK-1X 58.3% structural damage, program failure. Com-channel #9463284E: "...no jurisdiction in this system. This is hutt space. The hutt won't..." Datum: Mistress Dofina's body temperature is 37º c. Com-channel #2394870K: "01010111011001010100001010101101010100011010011" Com-channel #975215A: Voice ID Kellon: "If you'll allow me? (Pause) My apologies commander. These people are on my payroll. Hard to keep track you know? (laughs) I'll let you know if I find the ones you seek. (pause) You see this take-over is essential. Change is good yes? My friends and I agree with this new Emperor. We see need for order and peace. We want to enforce this on places such as this. Of course many disagree. This is where you come in. If interested truly you are." Com-channel #9237864E: "Is this going to postpone the races today? I have a lot of credits..." Datum: Mistress Dofina's respiration is 35 breaths per minute. Com-channel #9385104A: "...out of there. Don't get caught in a turf war between the hutt..." Heuristic Node: Alteration to target motion tracking sub-routine 12843.63 Processing. Execute Battle simulation 9237.8D (Mistress Dofina not psychically possessed vs Ventress) Processing. Result: Mistress Dofina fatally wounded. DRK-1X 62.9% structural damage, program failure imminent. Com-channel #9375194S: "...all over the sector. I've heard the hutt has cleared out on its..." Com-channel #975215A: Voice ID Felia Sardo "What can we do to help? A little more... order... in places like this could go a long way."[/COLOR][/FONT][/SIZE] [color=gray]OOC: I haven't seen Stealth I'm afraid, though since it contains an AI I can imagine what you mean. The way a machine learns is usually to muscle its way through multiple simulations with sheer processing power. I imagine that's what they showed the AI in the movie doing. I try to have DRK-1X, being a paramilitary unit, behave similarly. It applies the same kind of learning behaviour for non-military applications as well; diplomacy, problem-solving, improvisation, etc... it's a good way to illustrate how it improves and gains levels over time. Which reminds me; did you want to wait to award xp for the fight with Ventress?[/color] [/sblock]*Static* [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Out of the Frying Pan... (d20 Star Wars)
Top