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Out with the old (Game design traditions we should let go)
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<blockquote data-quote="Aldarc" data-source="post: 8673688" data-attributes="member: 5142"><p>Again, I think you underestimate how mechanics can push players to play with greater creativity. Remove too many mechanics and it seems that you are scarcely playing a game with rules or mechanics at all. It becomes of a game at that point IMO and more like kids playing with toys in the sandbox, but with one person enforcing what the official canon of the setting will be. Sure, it can be fun, but it's not really much of a game, which would personally feel like a waste of my time to me and not what I am looking for in a roleplaying game. Obviously your mileage does vary. </p><p></p><p></p><p>Robin Laws design and writing work is all over the place. He is a prolific freelance designer. I'm not sure if one can safely say who wrote what and I would prefer if our respective cognitive biases were not the primary detectives of sussing that out. </p><p></p><p></p><p>Of course. However, not all preferences are valid IMHO. Toxic ones, for example, can GTFO of our hobby.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8673688, member: 5142"] Again, I think you underestimate how mechanics can push players to play with greater creativity. Remove too many mechanics and it seems that you are scarcely playing a game with rules or mechanics at all. It becomes of a game at that point IMO and more like kids playing with toys in the sandbox, but with one person enforcing what the official canon of the setting will be. Sure, it can be fun, but it's not really much of a game, which would personally feel like a waste of my time to me and not what I am looking for in a roleplaying game. Obviously your mileage does vary. Robin Laws design and writing work is all over the place. He is a prolific freelance designer. I'm not sure if one can safely say who wrote what and I would prefer if our respective cognitive biases were not the primary detectives of sussing that out. Of course. However, not all preferences are valid IMHO. Toxic ones, for example, can GTFO of our hobby. [/QUOTE]
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