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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Outcast Silver Raiders Lets You Choose Your Own OSR Adventure
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<blockquote data-quote="robowieland" data-source="post: 9444204" data-attributes="member: 7026452"><p>While I do seem to review a lot of OSR stuff here, there's plenty of stuff that I read and don't write up. A lot of OSR stuff is guilty of brushing off design flaws with nostalgia. There's always going to be a little bit of nostalgia in these things but some layer on a thick coating of nostalgia frosting that can overwhelm.</p><p></p><p>What really struck me about Silver Rangers is that while it's aiming for an old school feeling, it's really not beholden to doing things the way they've been done. It reminds me of Shadowdark in this way. It captures that gritty dangerous feel of older designs while not doing things the way they did it because "that's how Gary did it".</p><p></p><p>These games remind me of video games like Shredder's Revenge. They are throwbacks that capture the feel of older games while also quietly integrating modern design ideas under the hood.</p><p></p><p>Execution matters. That's what makes Silver Rangers stand out in the field for me. I went in skeptical and came out thinking about running a survival hexcrawl starting as escaped prisoners.</p><p></p><p>Even if you don't switch to a new system, there's some great stuff here you might want to take back to DCC or C&C or Shadowdark or whatever OSR game you prefer.</p></blockquote><p></p>
[QUOTE="robowieland, post: 9444204, member: 7026452"] While I do seem to review a lot of OSR stuff here, there's plenty of stuff that I read and don't write up. A lot of OSR stuff is guilty of brushing off design flaws with nostalgia. There's always going to be a little bit of nostalgia in these things but some layer on a thick coating of nostalgia frosting that can overwhelm. What really struck me about Silver Rangers is that while it's aiming for an old school feeling, it's really not beholden to doing things the way they've been done. It reminds me of Shadowdark in this way. It captures that gritty dangerous feel of older designs while not doing things the way they did it because "that's how Gary did it". These games remind me of video games like Shredder's Revenge. They are throwbacks that capture the feel of older games while also quietly integrating modern design ideas under the hood. Execution matters. That's what makes Silver Rangers stand out in the field for me. I went in skeptical and came out thinking about running a survival hexcrawl starting as escaped prisoners. Even if you don't switch to a new system, there's some great stuff here you might want to take back to DCC or C&C or Shadowdark or whatever OSR game you prefer. [/QUOTE]
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