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<blockquote data-quote="Saeviomagy" data-source="post: 630227" data-attributes="member: 5890"><p>Someone suggested the setting where wizards were capable of great things, but just didn't.</p><p></p><p>What if you simply said that every magic user (meaning anyone or anything who uses su or sp abilities) could detect the range and direction of a spell being cast within a range of (spell level^10) feet or something? That way level 1 spells are all but undetectable, while a level 3 spell is detectable within 19 miles, and a level 9 spell would be detectable the world over (at some 119 thousand miles).</p><p></p><p>I'd probably also suggest making some sort of spot or listen test.</p><p></p><p>The interesting thing is that that particular pair of rules would make rangers (magic users who get a good spot skill) the ultimate mage-hunters.</p><p></p><p>The only problem I can see: It makes many of the more subtle spells completely useless (suggestion for example). One idea would be to simply add the tag [subtle] to these spells, and then say that their "alert radius" is that of a much lower level spell (half level, or level - 2 or something). The other possibility would be to introduce a new metamagic with that very effect (for every +1 level increase, treat this spells alert radius as if it was one level lower).</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 630227, member: 5890"] Someone suggested the setting where wizards were capable of great things, but just didn't. What if you simply said that every magic user (meaning anyone or anything who uses su or sp abilities) could detect the range and direction of a spell being cast within a range of (spell level^10) feet or something? That way level 1 spells are all but undetectable, while a level 3 spell is detectable within 19 miles, and a level 9 spell would be detectable the world over (at some 119 thousand miles). I'd probably also suggest making some sort of spot or listen test. The interesting thing is that that particular pair of rules would make rangers (magic users who get a good spot skill) the ultimate mage-hunters. The only problem I can see: It makes many of the more subtle spells completely useless (suggestion for example). One idea would be to simply add the tag [subtle] to these spells, and then say that their "alert radius" is that of a much lower level spell (half level, or level - 2 or something). The other possibility would be to introduce a new metamagic with that very effect (for every +1 level increase, treat this spells alert radius as if it was one level lower). [/QUOTE]
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