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Overclassed Multiclassing
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<blockquote data-quote="ValhallaGH" data-source="post: 5941882" data-attributes="member: 41187"><p>As a Base Magic Bonus +6 character, he gets to cast <strong>3rd level spells</strong>. Since he's got a +3 BMB from Wizard/Sorcerer, his maximum wizard spell level is 3. A +3 BMB from Cleric caps his cleric spell level at 3. So, his base ready / cast is:</p><p>0 lvl - 4</p><p>1 lvl - 3</p><p>2 lvl - 3</p><p>3 lvl - 2</p><p>And he can pull from both lists when choosing spells to ready and cast.</p><p></p><p></p><p>When determining base spell slots, use the BMB table. When determining <em>maximum spell level of a given spell list</em>, the limit is the BMB from the class(es) that gives access to that spell list.</p><p>So, if he had 3 levels of Bard instead of Wizard, he would have a +2 BMB from Bard, giving a total BMB of +5 (+3 Cleric and +2 Bard). His maximum spell level is 3rd (for a +5 BMB), the highest level Cleric spell he can cast is 3rd level, and the highest level Bard spell he can cast is 2nd level. So, all of his third level spell slots will be used for either Cleric spells, or for lower-level spells.</p><p></p><p>Good?</p><p></p><p></p><p>For your specific examples:</p><p><u>Wizard (Enchanter) 3 / Cleric 3</u></p><p>Ready:</p><p>0 lvl - 4 + 1 Enchantment + <em>read magic</em> + <em>cure/inflict</em></p><p>1 lvl - 5 + 1 Enchantment + 2 Domain + <em>cure/inflict</em></p><p>2 lvl - 4 + 1 Enchantment + 1 Domain + <em>cure/inflict</em></p><p>3 lvl - 2 + 1 Enchantment</p><p></p><p>Cast:</p><p>0 lvl - 4 + 1 Enchantment</p><p>1 lvl - 3 + 1 Enchantment</p><p>2 lvl - 3 + 1 Enchantment</p><p>3 lvl - 2 + 1 Enchantment</p><p></p><p><u>Sorcerer 3 / Cleric 3</u></p><p>Ready:</p><p>0 lvl - 4 + <em>cure/inflict</em></p><p>1 lvl - 3 + 2 Domain + <em>cure/inflict</em></p><p>2 lvl - 3 + 1 Domain + <em>cure/inflict</em></p><p>3 lvl - 2</p><p></p><p>Cast:</p><p>0 lvl - 6</p><p>1 lvl - 5</p><p>2 lvl - 3</p><p>3 lvl - 2</p><p></p><p><u>Analysis:</u></p><p>The Wizard gets more prepared spells, can cast more 2nd & 3rd level spells, and gets more skill points (being Int based). The Sorcerer build is much more effective at Turn Undead, and gets to cast more 0 & 1st level spells.</p><p>From the play-style hinted at in the old build, the player would be much more satisfied by the Wizard (Enchanter).</p><p></p><p></p><p>Best of luck!</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 5941882, member: 41187"] As a Base Magic Bonus +6 character, he gets to cast [b]3rd level spells[/b]. Since he's got a +3 BMB from Wizard/Sorcerer, his maximum wizard spell level is 3. A +3 BMB from Cleric caps his cleric spell level at 3. So, his base ready / cast is: 0 lvl - 4 1 lvl - 3 2 lvl - 3 3 lvl - 2 And he can pull from both lists when choosing spells to ready and cast. When determining base spell slots, use the BMB table. When determining [i]maximum spell level of a given spell list[/i], the limit is the BMB from the class(es) that gives access to that spell list. So, if he had 3 levels of Bard instead of Wizard, he would have a +2 BMB from Bard, giving a total BMB of +5 (+3 Cleric and +2 Bard). His maximum spell level is 3rd (for a +5 BMB), the highest level Cleric spell he can cast is 3rd level, and the highest level Bard spell he can cast is 2nd level. So, all of his third level spell slots will be used for either Cleric spells, or for lower-level spells. Good? For your specific examples: [u]Wizard (Enchanter) 3 / Cleric 3[/u] Ready: 0 lvl - 4 + 1 Enchantment + [i]read magic[/i] + [i]cure/inflict[/i] 1 lvl - 5 + 1 Enchantment + 2 Domain + [i]cure/inflict[/i] 2 lvl - 4 + 1 Enchantment + 1 Domain + [i]cure/inflict[/i] 3 lvl - 2 + 1 Enchantment Cast: 0 lvl - 4 + 1 Enchantment 1 lvl - 3 + 1 Enchantment 2 lvl - 3 + 1 Enchantment 3 lvl - 2 + 1 Enchantment [u]Sorcerer 3 / Cleric 3[/u] Ready: 0 lvl - 4 + [i]cure/inflict[/i] 1 lvl - 3 + 2 Domain + [i]cure/inflict[/i] 2 lvl - 3 + 1 Domain + [i]cure/inflict[/i] 3 lvl - 2 Cast: 0 lvl - 6 1 lvl - 5 2 lvl - 3 3 lvl - 2 [u]Analysis:[/u] The Wizard gets more prepared spells, can cast more 2nd & 3rd level spells, and gets more skill points (being Int based). The Sorcerer build is much more effective at Turn Undead, and gets to cast more 0 & 1st level spells. From the play-style hinted at in the old build, the player would be much more satisfied by the Wizard (Enchanter). Best of luck! [/QUOTE]
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