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overcoming boredom to save campaign
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<blockquote data-quote="Charles Dunwoody" data-source="post: 1551796" data-attributes="member: 17927"><p>Any suggestions from anyone out there on how to prevent boredom in an ongoing campaign leading to starting over? Let me elaborate.</p><p></p><p>When 3.0 came out I started a new campaign with new players using just the PHB and Dungeon Magazine. We got to 9th level and the group changed dramatically. I allowed myself to be talked into starting over which in hindsight was a big mistake.</p><p></p><p>Now, every time characters get to double digit levels I get bored. I have a good campaign going now in Tellene (Kingdoms of Kalamar) with a story arc the players are interested in. And I can't seem to stop thinking about making a new campaign, a fresh start.</p><p></p><p>Start overs nearly killed the game I'm running. So a few months back I decided to stick with what we have and things have smoothed out. But I get bored. We play every other week for around five hours. Any suggestions?</p></blockquote><p></p>
[QUOTE="Charles Dunwoody, post: 1551796, member: 17927"] Any suggestions from anyone out there on how to prevent boredom in an ongoing campaign leading to starting over? Let me elaborate. When 3.0 came out I started a new campaign with new players using just the PHB and Dungeon Magazine. We got to 9th level and the group changed dramatically. I allowed myself to be talked into starting over which in hindsight was a big mistake. Now, every time characters get to double digit levels I get bored. I have a good campaign going now in Tellene (Kingdoms of Kalamar) with a story arc the players are interested in. And I can't seem to stop thinking about making a new campaign, a fresh start. Start overs nearly killed the game I'm running. So a few months back I decided to stick with what we have and things have smoothed out. But I get bored. We play every other week for around five hours. Any suggestions? [/QUOTE]
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