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Overcoming the "Center of Attention"
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<blockquote data-quote="kdanger" data-source="post: 1616982" data-attributes="member: 20208"><p>I started thinking about this when I saw the post below about players not roleplaying....</p><p></p><p>Ok, my friends and I play about once per month. I am one of the players and we really do have a good DM. The game slows down when he gets to into the rules details. I wish he would just "wing it" every once in a while, but he is probably the best DM I have played with. The problem is with one player. He always plays in character, the problem is his characters are always the center of attention (at least he tries to make sure they are) and they are always, always non-conformists (just like he is in real life...hehe). For example, one of his characters was a CN dwarf cleric named One-eyed Jack who had a split personality (sometimes he was a pirate and sometimes Capt Kirk). Now that game was pretty funny, but if you ever want anything serious to happen it gets old.</p><p></p><p>The current game we are playing, he is an atheist half drow monk. It seems that he always gets so into detail with the DM or just does something out of no where that it blows the whole scene out of wack and by the time anyone else gets to do anything I think the DM just would like to move on. This last time we met, his character ran off without the rest of the party (who happen to be carrying an extremely heavy artifact) to catch up with a boat so we could escape out of the city unnoticed. Well he got to the boat (being a monk and able to move so fast) and well got into a fight with the watch and barely got onto the ship as it was getting the heck out of dodge. Well it turns out that the DM was hoping we would all be on that same boat so we could move along in the story.... These are just a couple of examples, but you probably understand what I mean. In every scene he must do everything he can to be the center of attention.</p><p></p><p>Now the rest of us are not as outgoing as my friend is, but if given the chance tend to roleplay VERY well. In fact, another member of our group ran a Call of Cthulhu scenario recently and the disruptive one was not there. Everyone played their characters to a tee. And it was a blast! Now, the question..hehe. How as players can we try to take control of the situation? Are there things we can do that would pull some of the attention from the one? I told our DM, well looks like the rest of the party is going to have to make the trip over land....guess the Monk waits for us. </p><p></p><p>It's either that or wait until the DM starts getting my characters background involved more so it will take some of the focus off the monk. </p><p></p><p>Any suggestions?</p></blockquote><p></p>
[QUOTE="kdanger, post: 1616982, member: 20208"] I started thinking about this when I saw the post below about players not roleplaying.... Ok, my friends and I play about once per month. I am one of the players and we really do have a good DM. The game slows down when he gets to into the rules details. I wish he would just "wing it" every once in a while, but he is probably the best DM I have played with. The problem is with one player. He always plays in character, the problem is his characters are always the center of attention (at least he tries to make sure they are) and they are always, always non-conformists (just like he is in real life...hehe). For example, one of his characters was a CN dwarf cleric named One-eyed Jack who had a split personality (sometimes he was a pirate and sometimes Capt Kirk). Now that game was pretty funny, but if you ever want anything serious to happen it gets old. The current game we are playing, he is an atheist half drow monk. It seems that he always gets so into detail with the DM or just does something out of no where that it blows the whole scene out of wack and by the time anyone else gets to do anything I think the DM just would like to move on. This last time we met, his character ran off without the rest of the party (who happen to be carrying an extremely heavy artifact) to catch up with a boat so we could escape out of the city unnoticed. Well he got to the boat (being a monk and able to move so fast) and well got into a fight with the watch and barely got onto the ship as it was getting the heck out of dodge. Well it turns out that the DM was hoping we would all be on that same boat so we could move along in the story.... These are just a couple of examples, but you probably understand what I mean. In every scene he must do everything he can to be the center of attention. Now the rest of us are not as outgoing as my friend is, but if given the chance tend to roleplay VERY well. In fact, another member of our group ran a Call of Cthulhu scenario recently and the disruptive one was not there. Everyone played their characters to a tee. And it was a blast! Now, the question..hehe. How as players can we try to take control of the situation? Are there things we can do that would pull some of the attention from the one? I told our DM, well looks like the rest of the party is going to have to make the trip over land....guess the Monk waits for us. It's either that or wait until the DM starts getting my characters background involved more so it will take some of the focus off the monk. Any suggestions? [/QUOTE]
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