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Overpowered characters - how to deal with them?
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<blockquote data-quote="Banshee16" data-source="post: 2701661" data-attributes="member: 7883"><p>The only person in the party that suffered actual level drains was the halfling fighter. He used to be lvl 11, but in an ambush by a drow vampire fighter and his girlfriend, a succubus sorcerer, the vampire dominated the halfling, levitated to the ceiling of the cavern with him, and inflicted 10 negative levels on him, while the succubus dealt with the other PCs. This is an instance where the monk's lack of ability to fly etc. really limited him. The wizard and druid were occupied trying to defeat the sorcerer, the half-celestial was slain by a Phantasmal Killer the sorcerer cast, and the cleric was unable to turn the vampire, but did eventually bring him down with searing light spells and other divine magic....just in time to keep a 10th negative level from being inflicted. The cleric in the party, the only one with restoration spells had one restoration spell memorized at the time, and used it. The halfling passed 24 hours from being drained while the party was resting to get more restoration spells for him, and then failed three of the saves to remove negative levels, and suffered permanent level loss.</p><p></p><p>The other level losses are due to reincarnation effects used by the druid to bring party members back.</p><p></p><p>The monk acts somewhat as a team player. But he expects everyone to back him up, yet at the same time jumps in to dominate fights. I'm wondering if the situation is exacerbated *because* there is no high-level fighter in the group. Maybe a fighter would overshadow the monk. The halfling, due to his size, and the fact that he uses dual smallswords (similar to shortswords) isn't exactly the combat-death dealer. He's good, but lower STR and small size and small weapons contribute to a lower damage output.</p><p></p><p>He has hade more difficulty in places like Tenebrous' fortress on the Negative Material Plane where there was no gravity. It was a bit like fighting in 0 gravity, and the spellcasters had definite advantages.</p><p></p><p>I've e-mailed my players, and am going to have them send me summaries of what equipment they have, and then figure out the recommended worth based on level. If it's off, I'll use the rewards at the end of this adventure to help correct the discrepancy.</p><p></p><p>I'm not entirely comfortable with that solution....one of the things I liked with 2nd Ed. is that magic items were much rarer. Now it seems like every character out there is dripping with bling bling. But if the levels are low, that would cause a problem with a character (ie. the monk) whose abilities are supposedly balanced against each other party in the group having X many gp of items.</p><p></p><p>Banshee</p></blockquote><p></p>
[QUOTE="Banshee16, post: 2701661, member: 7883"] The only person in the party that suffered actual level drains was the halfling fighter. He used to be lvl 11, but in an ambush by a drow vampire fighter and his girlfriend, a succubus sorcerer, the vampire dominated the halfling, levitated to the ceiling of the cavern with him, and inflicted 10 negative levels on him, while the succubus dealt with the other PCs. This is an instance where the monk's lack of ability to fly etc. really limited him. The wizard and druid were occupied trying to defeat the sorcerer, the half-celestial was slain by a Phantasmal Killer the sorcerer cast, and the cleric was unable to turn the vampire, but did eventually bring him down with searing light spells and other divine magic....just in time to keep a 10th negative level from being inflicted. The cleric in the party, the only one with restoration spells had one restoration spell memorized at the time, and used it. The halfling passed 24 hours from being drained while the party was resting to get more restoration spells for him, and then failed three of the saves to remove negative levels, and suffered permanent level loss. The other level losses are due to reincarnation effects used by the druid to bring party members back. The monk acts somewhat as a team player. But he expects everyone to back him up, yet at the same time jumps in to dominate fights. I'm wondering if the situation is exacerbated *because* there is no high-level fighter in the group. Maybe a fighter would overshadow the monk. The halfling, due to his size, and the fact that he uses dual smallswords (similar to shortswords) isn't exactly the combat-death dealer. He's good, but lower STR and small size and small weapons contribute to a lower damage output. He has hade more difficulty in places like Tenebrous' fortress on the Negative Material Plane where there was no gravity. It was a bit like fighting in 0 gravity, and the spellcasters had definite advantages. I've e-mailed my players, and am going to have them send me summaries of what equipment they have, and then figure out the recommended worth based on level. If it's off, I'll use the rewards at the end of this adventure to help correct the discrepancy. I'm not entirely comfortable with that solution....one of the things I liked with 2nd Ed. is that magic items were much rarer. Now it seems like every character out there is dripping with bling bling. But if the levels are low, that would cause a problem with a character (ie. the monk) whose abilities are supposedly balanced against each other party in the group having X many gp of items. Banshee [/QUOTE]
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