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General Tabletop Discussion
*Pathfinder & Starfinder
Overpowered/Underpowered Spells?
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<blockquote data-quote="The Souljourner" data-source="post: 1568438" data-attributes="member: 1622"><p>Enervation is not evil. If it were evil, it would have the [Evil] descriptor or say so in the description. Necromancy isn't evil. Raising the dead is evil, but necromancy in general is not. Negative energy is not evil.</p><p></p><p>Dude, Fireball *sounds* evil. Which would you rather - have your "life force suppressed" or be burned alive?</p><p></p><p>Arcane Sight? It's a <strong>third level</strong> spell that duplicates detect magic, a <em>0th</em> level spell, except at a minute a level. One minute a level. That's over in a flash. Sure, permanancy... blow XP on a spell that can just be dispelled. Sweet.</p><p></p><p>Overland Flight! <em>Overland Flight</em>!? I'm aghast. That spell sucks! It's not overpowered, it's horribly underpowered. It's a *5th* level spell that <u>only</u> affects you! If that spell is unbalancing your game, something is seriously wrong with your game. Fly is two levels lower and can be cast on others. <em>Pits</em> aren't *supposed* to be dangerous to 9th level characters.</p><p></p><p>And oh yeah.... Mordenkainen's Disjunction is sick. It does stuff you can't even do with epic spell seeds. Nuh uh.</p><p></p><p>Cone of cold is the suck.</p><p>Sleep is the suck.</p><p></p><p>Power Word spells are underpowered.</p><p></p><p>Mind blank is fine. It's personal only, 8th level, and only protects you against spells you already have a really good save against. Whatever.</p><p></p><p>-The Souljourner</p></blockquote><p></p>
[QUOTE="The Souljourner, post: 1568438, member: 1622"] Enervation is not evil. If it were evil, it would have the [Evil] descriptor or say so in the description. Necromancy isn't evil. Raising the dead is evil, but necromancy in general is not. Negative energy is not evil. Dude, Fireball *sounds* evil. Which would you rather - have your "life force suppressed" or be burned alive? Arcane Sight? It's a [b]third level[/b] spell that duplicates detect magic, a [i]0th[/i] level spell, except at a minute a level. One minute a level. That's over in a flash. Sure, permanancy... blow XP on a spell that can just be dispelled. Sweet. Overland Flight! [i]Overland Flight[/i]!? I'm aghast. That spell sucks! It's not overpowered, it's horribly underpowered. It's a *5th* level spell that [u]only[/u] affects you! If that spell is unbalancing your game, something is seriously wrong with your game. Fly is two levels lower and can be cast on others. [i]Pits[/i] aren't *supposed* to be dangerous to 9th level characters. And oh yeah.... Mordenkainen's Disjunction is sick. It does stuff you can't even do with epic spell seeds. Nuh uh. Cone of cold is the suck. Sleep is the suck. Power Word spells are underpowered. Mind blank is fine. It's personal only, 8th level, and only protects you against spells you already have a really good save against. Whatever. -The Souljourner [/QUOTE]
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