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Overpowered/Underpowered Spells?
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<blockquote data-quote="Dark Dragon" data-source="post: 1571516" data-attributes="member: 1115"><p>Wow, losts of comments <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> Interesting, some spells are listed quite often, perhaps they will be revised, faq'd, errat'd ...some day...</p><p></p><p></p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I posted those spells that just came into mind. </p><p>I agree that most of the spells you're listing need some changes. The polymorphing stuff is badly worded and in parts horribly overpowered (especially when you're DMing epic campaigns), <em>Gate</em> may just kill an encounter or the party.</p><p></p><p><em>Time Stop</em>: Bad stuff if the wizzie uses some <em>Delayed Blast Fireballs</em>. Really bad stuff if an archmage with mastery of elements casts some DBFs. But if the PCs use this tactic often, it might be used on them. That's the way I handle it, and the players should never forget that. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p><em>Entangle</em>: Well, I never realised that it could be overpowered. Perhaps because my druid rarely had an opportunity to use it to full effect. But in the right conditions it is a very nasty spell.</p><p></p><p><em>Silence</em>: Yep, quite good for an auto-spellcaster-shut-off. How many silent spells prepares a caster? Two? Three? Perhaps a silent dispel? Or a silent <em>teleport</em>? </p><p></p><p><em>Teleport</em>: IMC, it was changed that it makes noise and light and leaves the creatures dazed, just like <em>Dimension Door</em>, IIRC. <em>Scry-Buff-Teleport </em> is a bit rirkier then.</p><p></p><p><em>Hunter's Mercy:</em> Yes, that is really nasty. OK, the ranger changes his bow attacks for casting HM, but a crit with a bow in the next round hurts a lot. Now take a ranger/deepwood sniper with a bow enchanted with some sort of burst. Ouch!</p><p></p><p><em>Ice Storm</em>: Aye, quite weak, I agree.</p><p></p><p><em>Planar Binding</em>: Seems ok to me. It has a HD cap, and the creature must be persuaded to fulfil the caster's bidding.</p></blockquote><p></p>
[QUOTE="Dark Dragon, post: 1571516, member: 1115"] Wow, losts of comments :cool: Interesting, some spells are listed quite often, perhaps they will be revised, faq'd, errat'd ...some day... ;) I posted those spells that just came into mind. I agree that most of the spells you're listing need some changes. The polymorphing stuff is badly worded and in parts horribly overpowered (especially when you're DMing epic campaigns), [I]Gate[/I] may just kill an encounter or the party. [I]Time Stop[/I]: Bad stuff if the wizzie uses some [I]Delayed Blast Fireballs[/I]. Really bad stuff if an archmage with mastery of elements casts some DBFs. But if the PCs use this tactic often, it might be used on them. That's the way I handle it, and the players should never forget that. :] [I]Entangle[/I]: Well, I never realised that it could be overpowered. Perhaps because my druid rarely had an opportunity to use it to full effect. But in the right conditions it is a very nasty spell. [I]Silence[/I]: Yep, quite good for an auto-spellcaster-shut-off. How many silent spells prepares a caster? Two? Three? Perhaps a silent dispel? Or a silent [I]teleport[/I]? [I]Teleport[/I]: IMC, it was changed that it makes noise and light and leaves the creatures dazed, just like [I]Dimension Door[/I], IIRC. [I]Scry-Buff-Teleport [/I] is a bit rirkier then. [I]Hunter's Mercy:[/I] Yes, that is really nasty. OK, the ranger changes his bow attacks for casting HM, but a crit with a bow in the next round hurts a lot. Now take a ranger/deepwood sniper with a bow enchanted with some sort of burst. Ouch! [I]Ice Storm[/I]: Aye, quite weak, I agree. [I]Planar Binding[/I]: Seems ok to me. It has a HD cap, and the creature must be persuaded to fulfil the caster's bidding. [/QUOTE]
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