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Overpowered/Underpowered Spells?
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<blockquote data-quote="apsuman" data-source="post: 1589346" data-attributes="member: 1769"><p>Ok, not to nitpick here but a couple of things come to mind...</p><p></p><p>The planar binding idea is good, and newly introduced in this thread iirc.</p><p></p><p>As for the Gust of wind, it dictates how it would effect "gases and vapors" and it says that the effect is a "line-shaped gust of severe wind emanating out from you to the extreme of the range". I don't know who wide a line of wind it would make, 5ft?, 10 ft?, and I don't know how high that line of wind is but the cloudkill spell makes a cloud with a 20ft radius, 20ft high. I really don't think that a 5 or 10 foot wide gust of wind would keep a cloud 40 feet across and 20 feet high at bay. Either, imho, the gust of wind would the Fog Cloud description says, disperse the cloud, or simply provide an obstacle that the moving cloud, well, moves around to the left or right.</p><p></p><p>I really don't understand when you say "Again it is not dependent on me holding it or coming from a projected image. The projected image changes the directional of the cloudkill spell so in effect it would roll towards the placed object that is gusting wind as the projected image becomes the caster. "</p><p></p><p>I thought that the gust of wind only lasts for one round (unless you keep casting it of course -- or make it permanent). But that's not the confusing (to me) part. When you say the projected image changes the directional [sic] of cloudkill I get confused. Are you implying that the caster casts the cloudkill and it moves away from him, and then you change the focus to the shadow caster so that the cloud now moves away from the shadow (and back to the real caster)? Or are you simply saying that the shadow caster allows you cast the spell from afar and have it more easily move toward your target of choice?</p></blockquote><p></p>
[QUOTE="apsuman, post: 1589346, member: 1769"] Ok, not to nitpick here but a couple of things come to mind... The planar binding idea is good, and newly introduced in this thread iirc. As for the Gust of wind, it dictates how it would effect "gases and vapors" and it says that the effect is a "line-shaped gust of severe wind emanating out from you to the extreme of the range". I don't know who wide a line of wind it would make, 5ft?, 10 ft?, and I don't know how high that line of wind is but the cloudkill spell makes a cloud with a 20ft radius, 20ft high. I really don't think that a 5 or 10 foot wide gust of wind would keep a cloud 40 feet across and 20 feet high at bay. Either, imho, the gust of wind would the Fog Cloud description says, disperse the cloud, or simply provide an obstacle that the moving cloud, well, moves around to the left or right. I really don't understand when you say "Again it is not dependent on me holding it or coming from a projected image. The projected image changes the directional of the cloudkill spell so in effect it would roll towards the placed object that is gusting wind as the projected image becomes the caster. " I thought that the gust of wind only lasts for one round (unless you keep casting it of course -- or make it permanent). But that's not the confusing (to me) part. When you say the projected image changes the directional [sic] of cloudkill I get confused. Are you implying that the caster casts the cloudkill and it moves away from him, and then you change the focus to the shadow caster so that the cloud now moves away from the shadow (and back to the real caster)? Or are you simply saying that the shadow caster allows you cast the spell from afar and have it more easily move toward your target of choice? [/QUOTE]
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