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Overuse of monsters and magic.
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<blockquote data-quote="Hussar" data-source="post: 3780477" data-attributes="member: 22779"><p>And this is where I hit the wall of how schizophrenic AD&D tended to be. Sure, the rules talk about how rare "classed" people are. But, when the rubber hits the road, suddenly classed people are coming out of the woodwork. Looking at module after module you can see this. Homlet, a village, has a dozen or so classed individuals, some fairly high level. Orlane has about an equal amount, including a fairly high level wizard. </p><p></p><p>Then take the mentioned follower rules. Clerics get literally hundreds of followers, many of which are classed individuals. Rangers got monsters as followers.</p><p></p><p>Never mind the idea of henchmen and hirelings. After all, I can hire higher level classed NPC's by RAW. </p><p></p><p>The rules can go on and on all they like about how classed people should be rare and all that, but, when you start actually playing, this goes straight out the window. Heck, the cliche of the retired adventurer now tending bar is a cliche for a reason. </p><p></p><p>As for level of magic, I agree with Treebore 100%. ((Which gives me a nice warm, fuzzy feeling.))</p></blockquote><p></p>
[QUOTE="Hussar, post: 3780477, member: 22779"] And this is where I hit the wall of how schizophrenic AD&D tended to be. Sure, the rules talk about how rare "classed" people are. But, when the rubber hits the road, suddenly classed people are coming out of the woodwork. Looking at module after module you can see this. Homlet, a village, has a dozen or so classed individuals, some fairly high level. Orlane has about an equal amount, including a fairly high level wizard. Then take the mentioned follower rules. Clerics get literally hundreds of followers, many of which are classed individuals. Rangers got monsters as followers. Never mind the idea of henchmen and hirelings. After all, I can hire higher level classed NPC's by RAW. The rules can go on and on all they like about how classed people should be rare and all that, but, when you start actually playing, this goes straight out the window. Heck, the cliche of the retired adventurer now tending bar is a cliche for a reason. As for level of magic, I agree with Treebore 100%. ((Which gives me a nice warm, fuzzy feeling.)) [/QUOTE]
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