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General Tabletop Discussion
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Overuse of monsters and magic.
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<blockquote data-quote="Valiant" data-source="post: 3790301" data-attributes="member: 54792"><p>Oh, I agree PCs can be walking around with alot of magic in 1E, probably more then in 3E (at least we did, afterall every class in 3E has magic or magic like powers in skills and feats). </p><p></p><p>But in AD&D we are talking about "adventurers" (a different breed altogether, who find this stuff deep underground or guarded by powerful monsters, even hidden behind secret doors, places normal folk wouild never go). And these are player PCs to boot, who have accumulated more then most (and who will likely be dead in a few gaming sessions anyhow). If you look at the magic held by NPCs in the early modules they have almost none. Magic is mostly unknown to the average peasant, even to the average soldier or aristocrat. In short, the AD&D world would be just like what we'd experiance if we went back in time to 1200 AD and walked around, except for the occasional monster eating your goats. You wouldn't see magic displayed on a regular basis (unless you were an adventurer) or some high level soldier or something. The "wow factor" for a peasant seeing a light spell go off in a dark room would be very high in 1E, even though a low level PC might not even yawn having seen their cleric cast it a dozen times already. Thats the kind of thing were talking about.</p><p></p><p>PS I was joking about converting you to 1E, I long ago scratched you off as a lost cause. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Valiant, post: 3790301, member: 54792"] Oh, I agree PCs can be walking around with alot of magic in 1E, probably more then in 3E (at least we did, afterall every class in 3E has magic or magic like powers in skills and feats). But in AD&D we are talking about "adventurers" (a different breed altogether, who find this stuff deep underground or guarded by powerful monsters, even hidden behind secret doors, places normal folk wouild never go). And these are player PCs to boot, who have accumulated more then most (and who will likely be dead in a few gaming sessions anyhow). If you look at the magic held by NPCs in the early modules they have almost none. Magic is mostly unknown to the average peasant, even to the average soldier or aristocrat. In short, the AD&D world would be just like what we'd experiance if we went back in time to 1200 AD and walked around, except for the occasional monster eating your goats. You wouldn't see magic displayed on a regular basis (unless you were an adventurer) or some high level soldier or something. The "wow factor" for a peasant seeing a light spell go off in a dark room would be very high in 1E, even though a low level PC might not even yawn having seen their cleric cast it a dozen times already. Thats the kind of thing were talking about. PS I was joking about converting you to 1E, I long ago scratched you off as a lost cause. :D [/QUOTE]
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