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Owen KC Stephens' Tabletop RPG Truths #2
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<blockquote data-quote="Lord_Blacksteel" data-source="post: 8012350" data-attributes="member: 53082"><p>... and this should be a concern for anyone considering the tabletop game industry as their sole career. If you can do it on the side, hey, no worries right? But if you're going to depend on this as your main source of income, and that income ain't great ... putting some away for later is going to be challenging, to say the least. Very few people are going to develop the name recognition and reputation to achieve that 1000 fan level. </p><p></p><p>From a different post:</p><p></p><p>"The barriers to entry have been massively lowered ..."</p><p></p><p>Yes. Anyone can do it. That's one reason it doesn't pay well. Not everyone does it <em>equally </em>well, but almost anyone can put together some kind of game book (or re-edit an old one), put it out there on DTRPG, and call themselves a game writer/game designer/expert. That makes it a lot more difficult to "rise above" and put yourself in a position to be paid better or achieve that fan level mentioned above. Other fields typically require some level of training, experience, or talent to get in and get going, typically vetted by a third party, and that does make a difference. The open freedom of the RPG field is one of the things that holds it back in this way. Not saying I would change it - It's just something I see and it's been that way for quite a while.</p></blockquote><p></p>
[QUOTE="Lord_Blacksteel, post: 8012350, member: 53082"] ... and this should be a concern for anyone considering the tabletop game industry as their sole career. If you can do it on the side, hey, no worries right? But if you're going to depend on this as your main source of income, and that income ain't great ... putting some away for later is going to be challenging, to say the least. Very few people are going to develop the name recognition and reputation to achieve that 1000 fan level. From a different post: "The barriers to entry have been massively lowered ..." Yes. Anyone can do it. That's one reason it doesn't pay well. Not everyone does it [I]equally [/I]well, but almost anyone can put together some kind of game book (or re-edit an old one), put it out there on DTRPG, and call themselves a game writer/game designer/expert. That makes it a lot more difficult to "rise above" and put yourself in a position to be paid better or achieve that fan level mentioned above. Other fields typically require some level of training, experience, or talent to get in and get going, typically vetted by a third party, and that does make a difference. The open freedom of the RPG field is one of the things that holds it back in this way. Not saying I would change it - It's just something I see and it's been that way for quite a while. [/QUOTE]
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