Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Owen KC Stephens' Tabletop RPG Truths
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LordEntrails" data-source="post: 8008052" data-attributes="member: 6804070"><p>All of these make me strongly believe that the RPG community does not deserve Quality RPG products. In short, we as a community do not value (as exhibited by the price we are willing to pay, the way we treat the creators, and our willingness to pirate) what the industry creates. The reason we have the quality products we do have is because of creators who love what they create more than they demand a fair wage.</p><p></p><p>One might think this could easily be solved by the creators simply refusing to create for less anymore. And that might help. But from a consumer point of view, their are already more quality RPG products available today than most consumers will use in their lifetime.</p><p></p><p>This is not a new issue. Artists and those who chose to make a living off the entertainment and good will of others have always struggled. And they always will in any non-socialist (or similar) system. 2000 years ago their were very few artists (using the term as a catch-all for a loosely defined demographic) because it took somewhere near 90% of the population to create the food for a population to live on. With a need for governance and force or arms, that left little for any time of artist, academic, etc.</p><p></p><p>Now in most societies it takes what, less than 5% of the population to feed the rest? That is where our advances in science, medicine, technology, and the growth of the arts comes from. And, the intangibles or Art are still much less designed by society than science, medicine, and technology. Maybe they shouldn't be, but they are. And given the thousands of years of human experience showing that in general (yes I'm sure their are exceptions) they always will be.</p><p></p><p>Artists, and RPG creators, should be well aware that if they chose that career to provide for themselves they will always be on the edge. (Sure, they may hit it big, but that is the very rare exception, not the norm.)</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 8008052, member: 6804070"] All of these make me strongly believe that the RPG community does not deserve Quality RPG products. In short, we as a community do not value (as exhibited by the price we are willing to pay, the way we treat the creators, and our willingness to pirate) what the industry creates. The reason we have the quality products we do have is because of creators who love what they create more than they demand a fair wage. One might think this could easily be solved by the creators simply refusing to create for less anymore. And that might help. But from a consumer point of view, their are already more quality RPG products available today than most consumers will use in their lifetime. This is not a new issue. Artists and those who chose to make a living off the entertainment and good will of others have always struggled. And they always will in any non-socialist (or similar) system. 2000 years ago their were very few artists (using the term as a catch-all for a loosely defined demographic) because it took somewhere near 90% of the population to create the food for a population to live on. With a need for governance and force or arms, that left little for any time of artist, academic, etc. Now in most societies it takes what, less than 5% of the population to feed the rest? That is where our advances in science, medicine, technology, and the growth of the arts comes from. And, the intangibles or Art are still much less designed by society than science, medicine, and technology. Maybe they shouldn't be, but they are. And given the thousands of years of human experience showing that in general (yes I'm sure their are exceptions) they always will be. Artists, and RPG creators, should be well aware that if they chose that career to provide for themselves they will always be on the edge. (Sure, they may hit it big, but that is the very rare exception, not the norm.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Owen KC Stephens' Tabletop RPG Truths
Top