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Owen Stephens Continues 'Real Game Industry' Posts
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<blockquote data-quote="A-A-ron" data-source="post: 8029406" data-attributes="member: 42854"><p>Dunning-Kruger is when one "lacks the meta-cognitive ability to recognize one's own incompetence." Please note that I made no claims about my own competence; only an observation about the relative commonality of the apparent skill set. But let's assume for the purposes of this discussion that I had.</p><p></p><p>In essence, you are correct: I don't believe that RPG design is all that difficult. Whether or not that is because I lack personal experience (and am therefore ignorant) is the subject of our disagreement.</p><p></p><p>Let's look at your example for a moment: Playing a violin. Despite a complete lack of any personal experience whatsoever, I recognize that playing the violin is an extremely specialized skill. If I were suffering from Dunning-Kruger, my ignorance should mean that I would "tend to overestimate my own skill at it." Yet I remain aware that I could NEVER just pick up a violin and play.</p><p></p><p>On the other hand clear writing is not an extremely specialized skill. Nor is a grasp of basic probability, or understanding the genre in which one is working. All of these are skills which are commonly used in a variety of other industries. And while I do not doubt that there are some gifted individuals working in the field of RPG design, the barriers to entry for the field as a whole are <em>extremely</em> low (as evidenced by the sheer number of indie RPGs). Low barriers to entry help to ensure wages stay depressed.</p><p></p><p>Could I be wrong? Of course. But you're going to have to be a little more specific than just throwing "Dunning-Krueger" at me.</p><p></p><p>TLDR: I've never run a marathon, but I know I couldn't just do it. I've never worked as a cashier at Wal-Mart, yet I know I could. Dunning-Krueger is more than a synonym for ignorance.</p></blockquote><p></p>
[QUOTE="A-A-ron, post: 8029406, member: 42854"] Dunning-Kruger is when one "lacks the meta-cognitive ability to recognize one's own incompetence." Please note that I made no claims about my own competence; only an observation about the relative commonality of the apparent skill set. But let's assume for the purposes of this discussion that I had. In essence, you are correct: I don't believe that RPG design is all that difficult. Whether or not that is because I lack personal experience (and am therefore ignorant) is the subject of our disagreement. Let's look at your example for a moment: Playing a violin. Despite a complete lack of any personal experience whatsoever, I recognize that playing the violin is an extremely specialized skill. If I were suffering from Dunning-Kruger, my ignorance should mean that I would "tend to overestimate my own skill at it." Yet I remain aware that I could NEVER just pick up a violin and play. On the other hand clear writing is not an extremely specialized skill. Nor is a grasp of basic probability, or understanding the genre in which one is working. All of these are skills which are commonly used in a variety of other industries. And while I do not doubt that there are some gifted individuals working in the field of RPG design, the barriers to entry for the field as a whole are [I]extremely[/I] low (as evidenced by the sheer number of indie RPGs). Low barriers to entry help to ensure wages stay depressed. Could I be wrong? Of course. But you're going to have to be a little more specific than just throwing "Dunning-Krueger" at me. TLDR: I've never run a marathon, but I know I couldn't just do it. I've never worked as a cashier at Wal-Mart, yet I know I could. Dunning-Krueger is more than a synonym for ignorance. [/QUOTE]
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