nothingpoetic
First Post
So I have been playing D&D only in 3.5, but have only played a handful of campaigns. The extent of these campaigns happens are pretty much... here is our job, lets kill stuff, and we role play stuff along the way, but characters really don't have outside lives. I am in a new campaign, and I am interested in understanding the rules around gaining land, borrowing money, and creating a business.
with gaining land... its a frontier setting, we came as reinforcements for a newly settled colony. I know all rules will be subject to DM's discretion, but vague idea, how does this stuff work?
I want to borrow money to get a ship and begin a shipping business, while doing some shipwright work as well.
The other question, how possible is it for a player to create a life outside the storyline, and is it too time consuming, will it take away from the rest of the game?
with gaining land... its a frontier setting, we came as reinforcements for a newly settled colony. I know all rules will be subject to DM's discretion, but vague idea, how does this stuff work?
I want to borrow money to get a ship and begin a shipping business, while doing some shipwright work as well.
The other question, how possible is it for a player to create a life outside the storyline, and is it too time consuming, will it take away from the rest of the game?