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P1 foreshadowing in H1/H2
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<blockquote data-quote="Rechan" data-source="post: 4671689" data-attributes="member: 54846"><p>Nebulous, that is really wicked. I finally sat down and read that. </p><p></p><p>How does the Frog Queen instigate Thunderspire, by chance?</p><p></p><p>I'm contemplating putting some fey in my KotS game. For instance, the first encounter the PCs have involves two short men the PCs meet on the road. They sound funny. They look odd, and their shadows move independent to their bodies. They say "Have you seen a man that looks like us?" They are overtly vague, but imply that "This other fellow has overstepped his bounds", and "bitten back his burdons" to their madam, and they are hunting him. These two are gnomes under the employ of some fae, and they are hunting Agrid. The gnomes give the PCs a rabbit's foot, and if they squeeze it, the gnomes will return. If teh PCs turn over Agrid, the gnomes will give them something. </p><p></p><p>In the House Rules section, a conversion of the <a href="http://www.enworld.org/forum/4e-fan-creations-house-rules/250668-fox-woman.html" target="_blank">werefox</a> made it into a fey, which is tempting me to make a fox woman faerie. Or to pull something like the Frog Queen here, for other purposes.</p><p></p><p>Another idea is replacing one of the encounters in KotS. In the Blue Ooze room, I was thinking of instead having a door of bolted iron. The PCs hear sobbing on the other side, a little girl's voice, begging to get free. And if the PCs don't let her out once, twice, thrice, the voice BOOMS and the walls SHAKE, dust falling down. If they do open it, a great wind blows, and they hear laughter, and then nothing. There was a faerie bound in that room. What, I'm not sure.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4671689, member: 54846"] Nebulous, that is really wicked. I finally sat down and read that. How does the Frog Queen instigate Thunderspire, by chance? I'm contemplating putting some fey in my KotS game. For instance, the first encounter the PCs have involves two short men the PCs meet on the road. They sound funny. They look odd, and their shadows move independent to their bodies. They say "Have you seen a man that looks like us?" They are overtly vague, but imply that "This other fellow has overstepped his bounds", and "bitten back his burdons" to their madam, and they are hunting him. These two are gnomes under the employ of some fae, and they are hunting Agrid. The gnomes give the PCs a rabbit's foot, and if they squeeze it, the gnomes will return. If teh PCs turn over Agrid, the gnomes will give them something. In the House Rules section, a conversion of the [url=http://www.enworld.org/forum/4e-fan-creations-house-rules/250668-fox-woman.html]werefox[/url] made it into a fey, which is tempting me to make a fox woman faerie. Or to pull something like the Frog Queen here, for other purposes. Another idea is replacing one of the encounters in KotS. In the Blue Ooze room, I was thinking of instead having a door of bolted iron. The PCs hear sobbing on the other side, a little girl's voice, begging to get free. And if the PCs don't let her out once, twice, thrice, the voice BOOMS and the walls SHAKE, dust falling down. If they do open it, a great wind blows, and they hear laughter, and then nothing. There was a faerie bound in that room. What, I'm not sure. [/QUOTE]
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