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P3 - Anyone run it?
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<blockquote data-quote="Verision" data-source="post: 5200299" data-attributes="member: 72236"><p>I am currently running P3 and my PCs just got past the Dracolich. The worst part of this adventure for me, so far, has been the Teeth. My PCs are INSANE when it comes to trying to see everything and go everywhere, and playing these pre-made adventures has just made things worse. I spent more than an hour coming up with random descriptions for empty rooms and vacant hallways until my PCs finally got the clue: THERE IS NOTHING INTERESTING "OFF THE BEATEN PATH".</p><p></p><p>If anyone running this has PCs with a similar mentality, then I would suggest having the PCs run into either a friendly NPC, or capture an unfriendly NPC, and have the NPC tell them in no uncertain terms that there is nothing to find in the miles and miles of the Teeth if you go exploring off the beaten path. </p><p></p><p></p><p>Question for others running this:</p><p>How are you / your PCs finding the difficulty of this module? </p><p></p><p>Personally, I'm finding most of the fights are really easy. Even the "non easy" encounters aren't really hard, they are just really long (too much insubstantial, not to mention one fight with weakness added on top of the insubstantial). </p><p>Also, too much necrotic damage / radiant weakness. My PCs got the bright idea to buy radiant weapons and items that provide necro resistance after P2, and that makes a large portion of this module rather easy. Especially the Nightwalker, which has vulnerability radiant 20.</p></blockquote><p></p>
[QUOTE="Verision, post: 5200299, member: 72236"] I am currently running P3 and my PCs just got past the Dracolich. The worst part of this adventure for me, so far, has been the Teeth. My PCs are INSANE when it comes to trying to see everything and go everywhere, and playing these pre-made adventures has just made things worse. I spent more than an hour coming up with random descriptions for empty rooms and vacant hallways until my PCs finally got the clue: THERE IS NOTHING INTERESTING "OFF THE BEATEN PATH". If anyone running this has PCs with a similar mentality, then I would suggest having the PCs run into either a friendly NPC, or capture an unfriendly NPC, and have the NPC tell them in no uncertain terms that there is nothing to find in the miles and miles of the Teeth if you go exploring off the beaten path. Question for others running this: How are you / your PCs finding the difficulty of this module? Personally, I'm finding most of the fights are really easy. Even the "non easy" encounters aren't really hard, they are just really long (too much insubstantial, not to mention one fight with weakness added on top of the insubstantial). Also, too much necrotic damage / radiant weakness. My PCs got the bright idea to buy radiant weapons and items that provide necro resistance after P2, and that makes a large portion of this module rather easy. Especially the Nightwalker, which has vulnerability radiant 20. [/QUOTE]
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P3 - Anyone run it?
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