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Pace in your game.
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<blockquote data-quote="SteveC" data-source="post: 9677659" data-attributes="member: 9053"><p>Oh my is this such a big deal to me, as both a player and a GM/DM!</p><p></p><p>I find that if a game doesn't have good pacing, I wonder what I'm doing there. Fortunately, when I'm running the game, I can pace things. I look at how much time is in the session and how much we have left, and try to make sure we get an interesting progression and can end on a high note. If you watch some good actual plays on YouTube or Twitch, you can see how that works. I really try to cut down things like shopping as much as possible.</p><p></p><p>When I'm playing, I try and move the game forward in an interesting direction as much as I can. I actively search out things to do. The thing that bugs me more than anything is when the GM/DM seems to go out of their way to not get to the point. I enjoy a good roleplay scene and relish some good interaction, but if it's pulling teeth to get there, I have to ask why I'm here.</p><p></p><p>The point for me, and for many other older people with job/relationship/family issues is that playing RPGs is a luxury. There are so many more important things that I could do, and in fact need to do, in my life that I want gaming time to matter. I use playing RPGs to relax and recharge to make all of those other life things easier, and when I finish a session and didn't have something interesting happen (and I'm painting with a really broad brush here) I think of all the things I could have been doing instead.</p><p></p><p>Now when I was younger? Spend an entire weekend playing and drinking Mountain Dew! Now? Let's do something interesting, please!</p></blockquote><p></p>
[QUOTE="SteveC, post: 9677659, member: 9053"] Oh my is this such a big deal to me, as both a player and a GM/DM! I find that if a game doesn't have good pacing, I wonder what I'm doing there. Fortunately, when I'm running the game, I can pace things. I look at how much time is in the session and how much we have left, and try to make sure we get an interesting progression and can end on a high note. If you watch some good actual plays on YouTube or Twitch, you can see how that works. I really try to cut down things like shopping as much as possible. When I'm playing, I try and move the game forward in an interesting direction as much as I can. I actively search out things to do. The thing that bugs me more than anything is when the GM/DM seems to go out of their way to not get to the point. I enjoy a good roleplay scene and relish some good interaction, but if it's pulling teeth to get there, I have to ask why I'm here. The point for me, and for many other older people with job/relationship/family issues is that playing RPGs is a luxury. There are so many more important things that I could do, and in fact need to do, in my life that I want gaming time to matter. I use playing RPGs to relax and recharge to make all of those other life things easier, and when I finish a session and didn't have something interesting happen (and I'm painting with a really broad brush here) I think of all the things I could have been doing instead. Now when I was younger? Spend an entire weekend playing and drinking Mountain Dew! Now? Let's do something interesting, please! [/QUOTE]
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