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Pace of level advancement in 4th edition D&D
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<blockquote data-quote="Rel" data-source="post: 4649501" data-attributes="member: 99"><p>I'm not sure exactly what you mean by "no wandering monsters anymore". Do you mean listed in the module? I don't own it so that may well be true. But I almost always include encounters in my games that don't have to do with whatever "main plotline" the PC's are pursuing. The fact that there are bears in the woods and bandits in the mountains that might suddenly attack just helps make the world seem more "real" to my players and I. These encounters can simply be factored into your total XP budget (i.e. if you add a couple extra "wandering monster" encounters then have a couple less rooms of bad guys in your dungeon).</p><p></p><p>But again, I see no real need to track XP in 4e. XP has reached a point where it is so divorced (or "siloed" to use a term floating around these days) from other aspects of the game that it isn't necessary in other respects. I'm happier to have level advancement more tied to accomplishing meaningful goals set by the players or myself in the course of the roleplaying.</p></blockquote><p></p>
[QUOTE="Rel, post: 4649501, member: 99"] I'm not sure exactly what you mean by "no wandering monsters anymore". Do you mean listed in the module? I don't own it so that may well be true. But I almost always include encounters in my games that don't have to do with whatever "main plotline" the PC's are pursuing. The fact that there are bears in the woods and bandits in the mountains that might suddenly attack just helps make the world seem more "real" to my players and I. These encounters can simply be factored into your total XP budget (i.e. if you add a couple extra "wandering monster" encounters then have a couple less rooms of bad guys in your dungeon). But again, I see no real need to track XP in 4e. XP has reached a point where it is so divorced (or "siloed" to use a term floating around these days) from other aspects of the game that it isn't necessary in other respects. I'm happier to have level advancement more tied to accomplishing meaningful goals set by the players or myself in the course of the roleplaying. [/QUOTE]
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Pace of level advancement in 4th edition D&D
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